In this hands-on lesson, students are introduced to coding by creating a clicking game with scratch.mit.edu. This lesson includes step-by-step instructions on the process. Students explore some of the
This is a statistics and technology project that allows students to design a survey to measure the happiness of the student body. The students explore the history of Bhutan, its Gross National
In this hands-on lesson, students learn about earthquake engineering by researching, designing, and testing toothpick-marshmallow buildings for earthquake resistance.
Problem - Solution is a type of text structure. The objective of this lesson is for students to further understand defining problems and identifying solutions. Students will make a 3D model using
Pocket Creature Build Challenge
In this build challenge, students will work in teams build a small creature out of recycled materials that serves a purpose. This outstanding lesson is easily customizable to engage in various science
In this lesson, students will use the LEGO BricQ Motion Prime set to build a gymnast powered car that can experiment with the three Laws of Motion. Students can modify the car to move in different
This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
This lesson allows students to engage with technology, literature, and engineering in a fun and creative manner. It aims to combine literature with technology, providing students with an opportunity
In this exciting lesson, students will use the engineering design process to devise an alternative method for retrieving the shield of Ares from Hephaestus' trap, as depicted in Chapter 15 of "Percy
Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
This lesson demonstrates how you can build a safe with a programmable code to keep your lunch money safe. This is an important technology lesson where the focus is not only on the coding and problem
This hands-on lesson shows how you can use LEGOs (Spike Prime kits) and coding to demonstrate how gravity works and what can be done to counter the gravitational pull.
In this hands-on lesson, students are supported in their initial self-exploration with Edison Robots. Students work in small groups and begin with a KWL chart. Watch what students can do as they make
This hands-on lesson is for the use of a hydroponic system. Tower gardens were the systems used, however, if budget is a concern, there is a very affordable option in the plan as well using tanks
In this outstanding lesson, students will explore circuitry through working collaboratively to build a working floor piano out of simple materials. Students explore the engineering design process by
Students explore how circuitry works with a hands-on lesson where they design and build their own working pressure plate. The use of a MakeyMakey is incorporated with helpful video resources and
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
In this outstanding lesson, students will apply their knowledge of how natural and human-caused changes to habitats or climate can impact our world in a stop motion film. The lesson covers a Science
This lesson uses Edison Robots but any programmable robot can be used. Students explore how to block code a robot to create a sequence of events. Their program is tested for accuracy and revised for
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic
In this outstanding lesson, teachers facilitate students to design and build Meet Edison Robots for Cougar Clash “BattleBot” robot battle classroom tournament. (We named ours Cougar Clash as your
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
Featured Lesson Plans
Check out these notable lesson plans.


Eggcellent Car Race
