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App Design: Part 2
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to modify visuals, create multiple screens, use a variety of layouts and views, add icons, and package apps for installation.
Links to helpful resources are included!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1AH7eb0eRE0ojqG9fucpQ-_EOQg-kKvbn/edit?u…Subject Area
Technology 1. Empowered Learner 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker 7. Global Collaborator Engineering S5: Apply Technology to Engineering MathematicsRelated Content
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This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
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This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
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In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math