Grades:
5th Grade
Students will be learning about honey bees, what they need to survive, and how amazing they are! They will learn about the structure of the honeycomb and then they will engineer their own!
Grades:
7th Grade
Students in this lesson will be recording weather data for the city that each student has chosen for 2-3 weeks. Students will be able to record and analyze weather patterns for a selected city
Grades:
5th Grade
This hands-on lesson covers balanced and unbalanced forces. Students use the skills they have already been taught to apply them to a real-world situation involving rockets. You will need 500mL bottles
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students become engineers and create a modified adaptive device after disassembling and assembling eyewear and creating a new adaptive device in this engaging lesson. This real-world problem-solving
Grades:
4th Grade
In this creative and engaging lesson, students use Google Slides to create a stop motion animation from a personal narrative that they have written. All instructions and resources are included! It
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Salt Lamps and Plants
Grades:
7th Grade, 8th Grade
Students in this lesson will set up an investigation to see if a salt lamp affects plant growth. They will use what they know about photosynthesis and cellular respiration to make sure the plants have
Grades:
6th Grade
Students will use a Scratch template to make a model of the seasons, one from a view above the ecliptic, one to the side of the ecliptic and then a distance-time graph. Students will be using their
Grades:
Kindergarten, 1st Grade
In this fun lesson, students will develop a simple sketch and a physical model of a float to illustrate how the shape of an object helps it function as needed to solve a given problem. They will then
Grades:
7th Grade
This is Task 1 (Lesson 1) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room.” Students will be constructing a mini zip-line after reviewing concepts. Students will
Grades:
Kindergarten
In this fun lesson, students solve addition or subtraction equations. They will show their answers on a math paper or grid by coding a Bee-Bot to show their answer. This is a great way to incorporate
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
7th Grade
The lesson gives an introduction to ASCII as part of a set of lessons that introduces computer science. Students learn what a computer can understand and create a bracelet in this introduction to
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is an introduction to a unit on the light and transverse waves. It can be utilized during a unit or at the beginning as an exploration. Students m easure the speed of light in a medium
Grades:
7th Grade
This engaging lesson is designed to simulate how scientists look for patterns in evidence to make claims, and back them up with reasoning. There are some important takeaways that students will make
Grades:
3rd Grade
Students will describe the role of pollinators and explain their effects. They will be able to identify how the life cycle of a plant and a pollinator are connected. Students will also get to explore
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Students learn how to identify the 3 axes an aircraft uses while in flight in this lesson. They learn key vocabulary and construct a model airplane to develop further understanding of flight!
Grades:
6th Grade, 7th Grade, 8th Grade, 9th Grade
This lesson is part of a school-wide project to renovate a greenhouse and create a native seed library. This lesson is intended to create intrinsic motivation to engage in the project. This lesson
Grades:
3rd Grade
Summary: This lesson is geared towards 3rd graders but can be modified for upper and lower grades. Throughout the next 4 lessons they will describe the role of pollinators and explain their effects
Grades:
5th Grade
In this lesson there is an emphasis on explaining how magnets have a force that can move other objects at a distance. Students will first watch a video in which they will be amazed by some magnetic
Grades:
8th Grade
In this lesson, students will explore how biomes differ in different parts of the globe. They will identify differences between biomes and collaborate with peers to gather environmental science data
Grades:
2nd Grade
This lesson is to introduce students to coding using EdScratch and Edison Robots. Students use LEGOs to build a house for grandma and figure out a way to keep her safe.
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Messin' with Mixtures
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will investigate the properties of a mixture, as if it were a contaminated soil sample near a stream. This activity will show students that heterogeneous mixtures can be
Grades:
3rd Grade
In this lesson, students will design a game to practice multiplication and division facts through 100. They will only be allowed to use the following materials: popsicle sticks, small stones, sidewalk
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

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Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.