Introduction to VR, AR, and MR technologies that could change the way we work, teach, entertain, vacation, and socially interact. This lesson starts bringing students up to speed on the current state
Students will build an obstacle course for a robot to traverse using geometry concepts. They will build prisms & cylinders and calculate volume and surface area. Once their obstacle course is built
Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is
This is part of an introduction to EdScratch using Edison Robots. Students will model the flow of an ecosystem. This is a hands-on experience for students to explore life science concepts using
This lesson is an introduction to Tangible Coding and Sequencing to model the flow of an ecosystem. This is a hands-on way to incorporate coding and robots with life science concepts. This is a 2-part
This lesson takes place in a classroom over two weeks. Students may work in small groups of 2-3. Prior to the robotics challenge, teachers should facilitate student discussion through guided lessons
Notes Prerequisites: This lesson requires prior experience with Edison Robots. Context: This lesson can be taught to a single class or used in an after-school coding/robotics club. Students should be