Grades:
1st Grade
This lesson is based on Goldilocks and the Three Bears story. Students will focus on building a chair where a pound of dumbbell will be used to test the durability of the chair because in the story
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
It's time to learn about the engineering design process and apply our understanding to make a sandwich! This fun and engaging lesson is flexible and an opportunity to explore the engineering design
Grades:
6th Grade
In this unit, students will study the effects of acid rain and chemically engineer an environmentally friendly solution to neutralize the acid in a simulated river contaminated by factory run-off
Grades:
1st Grade
In this engaging lesson, students build a catapult using spoons, popsicle sticks and rubber bands. Students will be able to describe what a catapult is, the use, and vocabulary words.
Grades:
Kindergarten, 1st Grade
Create a Bee-Bot board game, and program the Bee-Bot to move through the game board. Students will use the steps of the engineering design process as they work as a team to create and play their game
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Scatterplots Using Stomp Rockets
Grades:
8th Grade
Students will use stomp rockets to collect data. With this data they will create and analyze trends of a scatterplot.
Grades:
2nd Grade
Students will design and build the tallest tower/structure using candy/marshmallows and toothpicks.
Grades:
4th Grade
In this engaging and hands-on lesson, students will design and build a sail to put on a raft. They will test the strength of their sail by placing a fan in front of it and seeing if the fan makes the
Grades:
4th Grade, 5th Grade, 6th Grade
Students will use engineering practices to build a bridge to see how much weight their bridge will support. This lesson gives students a better understanding of how bridges are constructed and how
Grades:
4th Grade
In this lesson, students work in groups to simulate a rainstorm and explore ways to manipulate rainwater. Materials include a plastic or aluminum bin, paper, spray bottles, markers, and an array of
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
In this hands-on lesson, students use the engineering design process (EDP) to create a prototype of a device that can prevent squirrels from accessing a bird feeder. This is a great way to integrate
Grades:
4th Grade
This lesson is the final project in a unit that focuses on circuitry. The task is for students to plan, design, and test a 3D house using electrical circuits that function correctly. To add more
Grades:
7th Grade
In this 2nd lesson in a series of 2, students will continue the work on their cup design. They will analyze features of water cups for how effective they are at keeping our water cold while we are at
Grades:
5th Grade
Students will individually construct straw rockets. Using the launcher, students will learn the concept of Newton's third law of motion: for every action, there is a equal and opposite reaction
Grades:
6th Grade
In this unit, students will study the effects of air pollution and engineer an environmentally friendly air filter to reduce pollutants in the air using common household items and recycled materials
Grades:
6th Grade, 7th Grade, 8th Grade
Summary: Students are coding and observing robots to try and determine all forces acting on the robot. Materials; Robots that can be coded to move in different ways. Laptops to code. Agenda The
Grades:
Kindergarten, 1st Grade, 2nd Grade
Students will learn and explain about pollination and how it helps plants to grow and reproduce. After reading about pollinators, students will collaborate and communicate effectively with their peers
Grades:
6th Grade
In this 3rd and final lesson in a series of 3, students examine prior knowledge about the real-world problem of the Great Pacific Garbage Patch and apply their findings to design solutions. Students
Grades:
4th Grade
Students will learn how weather and climate can impact planting in this second lesson out of 4. Agenda What is weather? What is climate? What is the difference between weather and climate? How will
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
In this engaging lesson, students explore how size, strength, weight and time constraints can impact space transportation. There are a variety of resources included with this lesson.
Grades:
6th Grade
In this lesson, students will be learning about the challenges of farming in space for future settlements. Specifically they will focus on the difficulty of testing whether plants will grow in soil
Grades:
7th Grade
In this 1st lesson in a series of 2, students will analyze features of water cups for how effective they are at keeping our water cold while we are at school. Students will then use this knowledge to
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Let's Fly is a great lesson for those teaching forces and motion. Find some balsa wood flyers through a STEAM source (ideas included), take your students outside to play and let them observe. Then
Grades:
6th Grade, 7th Grade, 8th Grade
This lesson plan will introduce students to the basics of 3D modeling and design using Tinkercad and allow them to apply their skills to create a model car. It will also help them develop their
Featured Lesson Plans
Check out these notable lesson plans.

Featured
Zippy the Elf's Zipline Zone
Grades:
6th Grade
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

Grades:
3rd Grade
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will