This lesson demonstrates how you can build a safe with a programmable code to keep your lunch money safe. This is an important technology lesson where the focus is not only on the coding and problem
This hands-on lesson shows how you can use LEGOs (Spike Prime kits) and coding to demonstrate how gravity works and what can be done to counter the gravitational pull.
In this hands-on lesson, students are supported in their initial self-exploration with Edison Robots. Students work in small groups and begin with a KWL chart. Watch what students can do as they make
In this outstanding lesson, students will explore circuitry through working collaboratively to build a working floor piano out of simple materials. Students explore the engineering design process by
Students explore how circuitry works with a hands-on lesson where they design and build their own working pressure plate. The use of a MakeyMakey is incorporated with helpful video resources and
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
In this outstanding lesson, students will apply their knowledge of how natural and human-caused changes to habitats or climate can impact our world in a stop motion film. The lesson covers a Science
This lesson uses Edison Robots but any programmable robot can be used. Students explore how to block code a robot to create a sequence of events. Their program is tested for accuracy and revised for
Saltwater vs. Freshwater
In this lesson students will show the proportion of freshwater compared to saltwater on Earth. Students will define the problem of having a limited amount of fresh water using evidence gathered from
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
In this hands-on lesson, students will demonstrate their understanding of robotics and coding by creating a course for their robot to move on. The course will include turns, circles and straight ways.
In this hands-on lesson, students explore unbalanced forces through a variety of learning experiences and reading material. They then create simple machines to demonstrate unbalanced forces.
By creating a stop motion animation, students will gain a deeper understanding of how landforms develop, are weathered, and erode. This is an engaging way to help infer the history of the current
In this hands-on lesson, students will test how long an ice cube takes to melt in the classroom. They will then design and build a structure that will prevent a 1-gram ice cube from melting completely
This STEM project allowed students to embark on an exciting journey of entrepreneurship with "Ride to Success." In this immersive STEM lesson plan, students will not only learn the ins and outs of
In this engaging lesson, students will program Edison robots to travel forward for 3 seconds. They will run 5 trials to measure distance, collecting data each time. They will compare data with
Students start by listening to "Those Darn Squirrels", by Adam Rubin. Instead of helping the birds, the students will explore the technology and the engineering design process to help those pesky
In this lesson students will work in groups to design a new weather instrument that will better predict weather. They will do a gallery walk and have the opportunity to redesign based on feedback
In this hands-on lesson, students use making lemonade to practice lab procedures, measurement and ratios as well as learning about temperatures affecting saturation points.
This lesson plan is a continuation of Part 1 (link to Part 1 is included). In this lesson, students will apply what they've learned from deconstructing boxes, and they will design their own unique
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