This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
In this lesson, students research and take on role as a contributing scientist to the development of the atomic model. Focus is on interaction between society and science and how they affect each
In this exciting lesson, students will use the engineering design process to devise an alternative method for retrieving the shield of Ares from Hephaestus' trap, as depicted in Chapter 15 of "Percy
In this hands-on lesson, students work in groups as they will receive a variety of items; sketch and label each object, write their observations of the color, shape, texture and other unique
Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
In this STEAM lesson for grades K-2, students will explore iguana habitats and learn how animals adapt to different environments. Students will read the book "I Wanna Iguana" and use a nonfiction book
In this hands-on and engaging lesson, students build and launch model rockets. They explore the forces acting on the rocket and design an experiment They predict the time to apogee based on
In this lesson, students will design and create a model of a moon lander that can land smoothly on the surface of the moon. Students will learn about the mission to the moon and how engineers designed
STEM in the Garden- Wild Bee Hotel
Third grade students will apply their knowledge of the significance of bee pollination by designing and creating a Wild Bee Hotel in a collaborative group which will incorporate literacy, mathematical
Around two thousand years ago, weighing an elephant without advanced equipment posed a challenging problem. However, a clever solution was devised by a seven-year-old named Cao Cong. He ingeniously
This lesson will show students that genetic traits come from a lot of different places, and we are all different but still made of the same things. It will use real-time data collection to present
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
We all love games, but some games are more engaging than others. Students will spend time going through the engineering design process as they create a game that will bring people together. They will
In this set of hands-on labs, students will explore friction and the effects of different types of surfaces on motion. They will have a chance to test motion with cars as well as create hover board
In this lesson, students will use the story of "The Three Little Superpigs and the Gingerbread Man" as the context to complete a hands-on STEM activity where they are responsible for building a trap
In this engaging lesson, students will construct a small experiment demonstrating the relationship of momentum with mass, and velocity, then record that data. Students will take the data and create a
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic
In this outstanding lesson, teachers facilitate students to design and build Meet Edison Robots for Cougar Clash “BattleBot” robot battle classroom tournament. (We named ours Cougar Clash as your
This is the 2nd lesson is a 2-part series. Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise
Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise by JPL/NASA starts students off with a
In this creative lesson, students focus on inertia while exploring the magnetic compass and its errors while flying an aircraft.
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
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Eggcellent Car Race
