In this hands-on lesson, students are introduced to coding by creating a clicking game with scratch.mit.edu. This lesson includes step-by-step instructions on the process. Students explore some of the
This lesson plan aims to incorporate Science, Engineering, and Math subjects into the Digital Book Project. Students paraphrase in simple words the explanations of chemical reactions in everyday life
In this engaging lesson, students will explore sound waves and how distance is a factor in the intensity of the sound.
This is a statistics and technology project that allows students to design a survey to measure the happiness of the student body. The students explore the history of Bhutan, its Gross National
Problem - Solution is a type of text structure. The objective of this lesson is for students to further understand defining problems and identifying solutions. Students will make a 3D model using
Pocket Creature Build Challenge
In this build challenge, students will work in teams build a small creature out of recycled materials that serves a purpose. This outstanding lesson is easily customizable to engage in various science
This is the 3rd and final lesson in a series of 3. In this 8-week project, 6th-grade students will collaborate in small groups to create eco-friendly inventions that aim to reduce their carbon
In this hands-on lesson, students develop a model of a seismograph. They analyze and interpret data and as they learn about earthquakes. Students read about Mt. St. Helens and use technology to
This is the 2nd lesson in a series of 3. In this 8-week project, 6th-grade students will collaborate in small groups to create eco-friendly inventions that aim to reduce their carbon footprints and