Robot Art With Edison
by Jessie McKinley
In this lesson, students will explore the intersection of art and technology by designing and constructing a marker holder for a robot, allowing it to create artwork. Using the engineering design process, students will brainstorm, plan, create, test, and improve their designs. This hands-on activity not only enhances their understanding of abstract art and notable abstract artists but also integrates important concepts from computer science and technology standards, fostering creativity, problem-solving, and innovation.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1bTdUeNZ2qfj6DGYN4BQAJVp_h1LApjTxzlz8xDi…Related Content
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
Over two days students will build lego mazes to code their Sphero minis through. Materials needed are; the planning page, legos, Sphero minis, Sphero EDU App, iPads, and Lego build plates.
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created