Game Design: Part 1 Math Fluency Games
This lesson was developed to spark student interest with a game component while learning to use the features in productivity applications. The focus is on learning the applications and process of game design with a focus on simple games. Students can later repeat the process to develop more elaborate games with STEM lab equipment such as a 3D printer, laser engraver/cutter, etc.
There is a 2 part lesson.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/17Z5Nn5BeNyFQVz44OX1RQAJWQJvChFPsjxQGiDM…Related Content
Have you ever wondered what the real reason was as to why Galaga was such a popular arcade game? Look no further this lesson has you covered. Students will create their very own modern version of
This lesson is part 2 of 2, Days 3 and 4. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students have discovered the inventor and become familiar