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App Design: Part 2
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to modify visuals, create multiple screens, use a variety of layouts and views, add icons, and package apps for installation.
Links to helpful resources are included!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1AH7eb0eRE0ojqG9fucpQ-_EOQg-kKvbn/edit?u…Subject Area
Technology 1. Empowered Learner 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker 7. Global Collaborator Engineering S5: Apply Technology to Engineering MathematicsRelated Content
![cute little robot](/sites/default/files/styles/block_image_16_9_lge/public/2023-11/lesson_plan_24.png?itok=tG5U-7mc)
This is a four-day lesson where students work in groups to design a fixture using LEGO bricks that holds a marker in an upright position while attached to their Edison Robots. Students code the robot
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Students will compare and contrast homes and technology from 50 years ago to the present day. Students will design a SMART home gadget that can be implemented into SMART homes of the future.