Students will design and construct a prototype of a tiny house on wheels. They will use graph paper to draw out their ideal tiny house on wheels, ensuring the sizing of the rooms and ceilings are
Students use test strips and research to solve the issue of a fish death in our classroom tank. This would also work well for the initial setup of a tank. Students see a tangible, observable, real
This lesson is designed for students to conduct research in teams to create the best catapult that can launch a mini dog bone the farthest. Students use the engineering design process to create their
Using the engineering design process, students will identify a structural or spatial problem on their school campus and then plan, design, evaluate and redesign a structural and spatial solution while
This lesson will develop an awareness of the critical importance of access to clean water for survival in the wilderness, drawing inspiration from the book "Hatchet." Students will recognize the vital
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
This is the second part of this unit on the duff layer in a forest. After learning after duff and its potential impact on forest fires in the last lesson, students will be following the engineering
A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
A Shocking Dystopia: STEM Adventures in The City of Ember Part 1 of 4: Blackout! Community Circuits
This lesson is PART 1 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”