Grades:
6th Grade, 7th Grade, 8th Grade
Environmental Masters of Disaster Team (groups of 3-5 students) will choose an man-made environmental disaster, analyze its effects, then engineer a method or prototype to solve the problem.
Grades:
1st Grade, 2nd Grade, 3rd Grade, 4th Grade
This lesson takes place over three hour-long, before- school STEAM club meetings. Students will discuss and learning about weather and climate. Then they will complete an engineering challenge to
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will show how heat transfers into an egg during the hard-boiling process, and additionally, different methods of how heat can transfer out of an egg during the cooling process
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Messin' with Mixtures
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will investigate the properties of a mixture, as if it were a contaminated soil sample near a stream. This activity will show students that heterogeneous mixtures can be
Grades:
7th Grade
This is Task 4 (Lesson 4) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room." Students will construct a marshmallow device to propel marshmallows at force and collect
Grades:
6th Grade
To demonstrate their understanding of how energy is passed throughout an ecosystem and the symbiotic relationships of organisms within an ecosystem, students construct a food web marble run. This
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationships for Circular Motion for students in Grades 9-12. Students design an experiment, collect data
Grades:
5th Grade
This engaging lesson places an emphasis on how oil adversely affects the environment and animal habitats. Students complete a hands-on activity to replicate an oil spill and then develop a
Grades:
7th Grade
This engaging lesson is designed to simulate how scientists look for patterns in evidence to make claims, and back them up with reasoning. There are some important takeaways that students will make
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson involves students calculating the density of various objects of differing sizes of the same substance. Each student group will need a balance, a ruler, and/or a graduated cylinder. They
Grades:
8th Grade
This lesson plan is about the making and testing a solar car. This will take a minimum of two weeks. Solar panels and a motor will be provided. Students can use any safe material of their choice to
Grades:
5th Grade
In this lesson, students will be able to analyze and communicate evidence of the effects of balanced and unbalanced forces on the motion of objects. They conduct research to provide evidence of the
Grades:
5th Grade
This real-world lesson allows students to understand the impact of an oil spill on animals in the wild. Students experiment with ways to clean oiled animals. There is a literacy integration, hands-on
Grades:
5th Grade
This is part one of a design challenge where students are asked to brainstorm a device that allows energy to be transferred for as long as possible, similar to a Newton's Cradle. Students use the
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Not a Stick!
Grades:
Kindergarten
Students will participate in an engineering challenge or STEM activity that connects to a read aloud. They will be able to ask questions, make observations, and gather information about a situation
Grades:
4th Grade
Students are experimenting on their own to find out which materials would create the best water filter, after reading The Water Princess and discussing water scarcity. This engaging lesson combines
Grades:
5th Grade
In this lesson, students will create a model of the solar system by shrinking the dimensions of the distances. Students will read an informational text about the features of the planets and view a
Grades:
3rd Grade, 4th Grade
This is lesson 4 out of a unit of 4 lessons about habitats. In the proceeding lessons, students researched habitats and animal adaptations. This lesson is a presentation of information using a variety
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Flying High: Airplane Design
Grades:
5th Grade
In this engaging lesson, students explore the forces of flight and use the Engineering Design Process to improve the flight times and distance traveled with a paper airplane. Resources are included
Grades:
5th Grade
Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as
Grades:
Kindergarten, 1st Grade
In this fun lesson, students will develop a simple sketch and a physical model of a float to illustrate how the shape of an object helps it function as needed to solve a given problem. They will then
Grades:
6th Grade
In this 1st lesson in a series of 3, students learn about the Great Pacific Garbage Patch. They create a model and write and defend a claim about humanity's ability to mitigate the problem. This
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
7th Grade
Students will design balloon rockets in order to solidify an understanding of Newton's Third Law of Motion . Students will develop an investigation question and then perform their investigation. For
Featured Lesson Plans
Check out these notable lesson plans.

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Zippy the Elf's Zipline Zone
Grades:
6th Grade
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

Grades:
3rd Grade
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will