Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Grades:
8th Grade
Students code robots to match different distance time graphs. For each graph the teacher stamps their paper and they move on to the next more difficult one. Students will be able to replicate the
Grades:
7th Grade
Students in this lesson will be recording weather data for the city that each student has chosen for 2-3 weeks. Students will be able to record and analyze weather patterns for a selected city
Grades:
5th Grade
Can a water fountain be solar powered? YES! In this engaging lesson, students will engineer a solar powered water fountain to show how energy transformed and transferred throughout their system. Each
Grades:
3rd Grade, 4th Grade
This is lesson 4 out of a unit of 4 lessons about habitats. In the proceeding lessons, students researched habitats and animal adaptations. This lesson is a presentation of information using a variety
Grades:
3rd Grade
In this engaging lesson, students will discover that technology is not limited to electronics and cars, but that it is all around us. It is essential for students to understand that most things were
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this lesson students will be introduced to the Edison Robot and coding. They will work collaboratively to code a program in EdScratch for Edison to complete. Students will work together to test and
Grades:
3rd Grade, 4th Grade
This hands-on lesson is based on the book, "If I Built a House". Students use recyclables to create a 'dream' house which is based on their likes and interests. Using the Engineering Design Process as
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
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My Very Own Game Controller
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will design a working game controller using cardboard, conductive materials, and a Makey Makey. The product will coincide with students' prior knowledge of closed
Grades:
3rd Grade
In this engaging lesson, students will create their own parade float using recyclable materials and code a parade route using Dash robots. Students will do this after hearing the story "Balloons over
Grades:
5th Grade, 6th Grade
This is an introductory lesson designed for a robotics after-school session involving materials and equipment from VEX robotics and coding. Students explore robotics, discuss the tasks robots can
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Edison Robot Challenges
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson students review the Edison robot and coding in Edscratch. They will then work together to solve math problems and then code the Edison robot to match their solution to the math
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students use LEGOs to create a working seismograph. Included are all the materials you will need, video links, a pre and post assessment and rubric. Students will enjoy this
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Math Magic through Coding!
Grades:
2nd Grade
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to

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Intro to MS Make Code (Eat the Food)
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over

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Kill the Dyes
Grades:
3rd Grade
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary