In this lesson, students work with an assigned customer to create a 3D-printed nameplate. Working through the steps of the engineering design process, students use a 3D modeling software, Tinkercad
In this lesson plan, students will be able to build a simple electric motor and study how simple changes affect the motor's rotation. They will learn how energy comes in many forms, and how electric
In this lesson plan, students will be able to investigate battery cells as they construct their own simple batteries: They will know that batteries are a common store of energy for many devices that
Students will be able to collaboratively build, and program a simple robot using Lego Spike Prime kits. Students will demonstrate basic skills in robotics and coding by successfully constructing their
By the end of this lesson, students will understand the unique adaptations of desert tortoises and the importance of conserving their habitat. Students also engineer a habitat for the desert tortoise.
In this lesson, students will learn about Wilson Bentley, the "farmer scientist" who pioneered photomicrography to photograph snowflakes and share them with the world. Students will then design and
Today students will continue their studies of simple block programming with the use of the Edison robot. Students will start using the barcode and then transition into block coding using Edscratch
This is a hands-on, collaborative lesson that allows the students to include art and presentation skills in the project. The students research various aspects of a selected planet and then presents
Students will use Tinkercad's 3D Modeling tool to plan and design the layout for a school garden.
Using the Sphero Bolts/Sparks to joust as a Medieval Knight. Students will understand the basics of Sphero Bolt and its programming environment.
Students will go through the process of counting pumpkin seeds and analyzing data through mean, median and mode as well as creating correlating graphs. Students will learn what causes fruit
This lesson includes academic areas for ELA, math, and coding. The lessons are completed with students in small groups effectively using their collaboration skills to completed the assingments and
This lesson teaches students what coding actually is and how it enables us to program robots to do specific tasks. Using a simulated coding activity, students will begin to understand how coding works
This lesson is an introduction to the Edison Robots and how they work with barcodes for coding. This lesson will give students the opportunity to become familar with the parts of the Edison as well as
This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. The bootcamp lesson is designed to help everyone
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar
This is lesson 4 in a 4 part roller coaster project for 6th grade. In this lesson, students will create a news report on Canva to demonstrate the kinetic and potential energy in their roller coaster
This lesson uses the knowledge of circuits (lessons 1 and 2) to make a battery-powered car. We used a tutorial from Tinkercad and designed our own body of a car. Then, I printed their cars. They
This lesson shows how to make an electric car using a small motor and battery. Students created a car, attached a battery and on/off switch, and collected data. The data collection sheet is included
This lesson is an introduction to circuits. It teaches about what is a circuit and then applies what they learned in a variety of ways through centers. Then, they will apply what they learned about
Students will create a Google slideshow presentation to document their progress through the engineering design process, which includes: researching the science of sound, then creating an instrument
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Planarian Regeneration
