Grades:
4th Grade, 5th Grade
In this lesson, students will be creating and publishing a picture book describing the journey of a seed to becoming a plant. Students describe the journey of the seed through its own eyes by
Grades:
7th Grade
In this interactive lesson, students take three days to create a maze using Gravitrax kits and pieces. Students then use their maze to create a model and explain where they see Newton's Laws of Motion
Grades:
8th Grade
Students code robots to match different distance time graphs. For each graph the teacher stamps their paper and they move on to the next more difficult one. Students will be able to replicate the
Grades:
7th Grade
In this interactive lesson, students will create a Duplo Lego Vehicle and test how forces affect motion. Students will be placed in groups of 3-4 and be given a force to test. They will decide which
Grades:
6th Grade, 7th Grade, 8th Grade
Environmental Masters of Disaster Team (groups of 3-5 students) will choose an man-made environmental disaster, analyze its effects, then engineer a method or prototype to solve the problem.
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson involves students calculating the density of various objects of differing sizes of the same substance. Each student group will need a balance, a ruler, and/or a graduated cylinder. They
Grades:
Kindergarten
In this fun lesson, students solve addition or subtraction equations. They will show their answers on a math paper or grid by coding a Bee-Bot to show their answer. This is a great way to incorporate
Grades:
7th Grade, 8th Grade
Students will learn how to bring their images to life by coding movement and will use math skills.
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson plan includes activities for a full unit on Fission and Fusion, which are included in our state science standards. Students will create models of fusion and fission using a free online
Grades:
7th Grade
This is Task 1 (Lesson 1) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room.” Students will be constructing a mini zip-line after reviewing concepts. Students will
Grades:
10th Grade, 11th Grade, 12th Grade
This is a two day lesson plan where the first day a local accountant will come and present about investments and their exponential properties, followed by a small activity to help make the nature of
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationships for Circular Motion for students in Grades 9-12. Students design an experiment, collect data
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Dash Around the Table
Grades:
2nd Grade
This is about a one hour lesson where students work in small groups of 2-4 to get their robot around their table using estimation of centimeters. Students will write a program in Blockly that gets the
Grades:
7th Grade
The lesson gives an introduction to ASCII as part of a set of lessons that introduces computer science. Students learn what a computer can understand and create a bracelet in this introduction to
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
5th Grade
Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
Kindergarten, 1st Grade
In this fun lesson, students will develop a simple sketch and a physical model of a float to illustrate how the shape of an object helps it function as needed to solve a given problem. They will then
Grades:
7th Grade
This engaging lesson is designed to simulate how scientists look for patterns in evidence to make claims, and back them up with reasoning. There are some important takeaways that students will make
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
7th Grade
Students in this lesson will be recording weather data for the city that each student has chosen for 2-3 weeks. Students will be able to record and analyze weather patterns for a selected city
Grades:
6th Grade, 7th Grade
Students will learn basic concepts of physics, including velocity, motion, and vector. S tudents will develop and use a model to predict how forces act on objects at a distance. Finally students will
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is an introduction to a unit on the light and transverse waves. It can be utilized during a unit or at the beginning as an exploration. Students m easure the speed of light in a medium
Grades:
2nd Grade
This lesson is to introduce students to coding using EdScratch and Edison Robots. Students use LEGOs to build a house for grandma and figure out a way to keep her safe.
Featured Lesson Plans
Check out these notable lesson plans.

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Math is All Around Us
Grades:
Kindergarten
Inspired by the picture book, "Count on Me," Kindergarten students will demonstrate the Engineering Design Process by collaboratively creating a model of a new toy for their playground, observing the

Grades:
5th Grade
In this four-day lesson, students will be assigned a specific pollinator. They will research the pollinator and the plants which it pollinates. Then, they will create a puppet and props to model the

Grades:
4th Grade
After completing a unit on weather, students will be challenged to research, design, construct and attach a snow plow to their Edison robot. Then they will create a scratch code that will navigate