This lesson is designed for Day 3. Students use outside resources to modify and test helmet effectiveness with Pocketlab sensors. In this hands-on lesson, students will create a prototype and run
Up, Up and Away! Creating a Glider
Students will learn the principles of flight while also incorporating the Engineer Design Process as they construct gliders using pressed Styrofoam. In this hands-on lesson, students read a book about
In this engaging lesson, students will develop an understanding of how solar panels convert sunlight into electrical energy. They will investigate factors affecting the amount of electricity generated
Teachers will be introduced to the VEX V5 Robotic Platform. We will start with an Introduction to robotics and how robotics is used in industry. Students will understand the key resources they will be
Featured Lesson Plans
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This is a great opportunity to show students that coding can be a lot of fun, and it doesn’t have to be scary. Many high school students with little to no prior coding experience often automatically

A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”

A Shocking Dystopia: STEM Adventures in The City of Ember Part 3 of 4: A Problem in the Greenhouse
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”