In this creative math lesson, students will use their knowledge of special right triangles to create a unit circle on a real world 2D or 3D object!
Students will use their knowledge of adding, subtracting, and multiplying polynomials to solve the area of figures they create. This lesson has three parts and ties concepts of area formulas
This is the 4th and final part of a 4-part series that allows students to communicate what they've learned through using the engineering design process to develop new vision technology. Links to all
In this engaging lesson, students will design and build a Mars Resource Transport (basically a wagon) on wheels and axles. They have to meet build criteria based on volume and a budget for resources
This hands-on lesson allows students to engage in the engineering design process by building a new vision technology with applications of convex and concave lenses. This is the 3rd lesson in a series
This is part 1 of a unit, other lessons are posted. In this lesson students will use prior knowledge of how wheels and axles work in order to create two symmetrical sides of a ferris wheel. This
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds
This is lesson 4 of the Life Science Unit. Students will evaluate and identify how the features of a young animal offspring and parent are similar (not identical) and different. They will code the
Animal Habitats: Lesson 3
This is lesson 3 of the Life Science Unit. Students design a habitat for an organism using earth material. Links to all lessons and optional fiction read-alouds, picture sorts, STEM hands-on
Animals and Resources: Lesson 1
This is lesson 1 of the Life Science Unit. Links to all lessons included! In this lesson, students engineer a bird feeder to help birds access resources to survive. Optional fiction read-alouds
In this lesson students use a picture book to look for cause and effect relationships between biotic and abiotic factors in an ecosystems using systems thinking strategies. Students create a
In this hands-on lesson, students will use robotics to create an automated system that simulates the cleanup of a natural disaster. In this case, a nuclear reactor explosion. Students will program
This lesson provides opportunity to our students to apply their knowledge in solving real world problems. The students will create a new design for a cereal box using math, art and design. They also
Data Science Inquiry: Me and We
This engaging lesson is the 2nd lesson in a series of 2 focused on data science inquiry. Students use their My Data Portraits from Lesson 1 for data collection, analysis, presentation, reflection and
This lesson expands upon ASU's Ask a Biologist "Monster Manual" Activity to include CAD (Computer-Aided Design). Students learn about DNA and how we inherit traits through an analogy of decoding a
This hands-on lesson asks students to design and build a storage system that utilizes excess rainwater for the purpose of reuse in a garden. Students explore science, math, and engineering principles
In this lesson, students will learn about the history of flight and the technological advancements that led to modern aviation. Students will learn about how the study of birds and other flying
In this lesson, students will learn about the different types of flying machines and differentiate between them and identify the different parts of a drone. They will also learn about their functions.
In this lesson, students apply what they learn about series and parallel circuits in building their concept of electrical power. They experiment and gather evidence through PHET Circuit Construction
In this lesson students will learn about water filtration and how to filter simulated Martian water. Students will build water filters and use the engineering design process. This is the 2nd lesson in
This lesson is Part 2 of an engineering challenge. In Cooling Structure Challenge Part 2 students will use what they learned when they designed, built, and tested their prototype in Part 1. Often we
Fashion design and apparel engineering is a multidisciplinary field that combines the knowledge of engineering, technology, math, science and the arts with the creativity of fashion design. In this
Students use GIS and analyze another digital map before constructing a model to explain human impacts on different biomes across the globe.
Featured Lesson Plans
Check out these notable lesson plans.

Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to

Intro to MS Make Code (Eat the Food)
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over

Kill the Dyes
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary