Grades:
3rd Grade
In this lesson, students will design a game to practice multiplication and division facts through 100. They will only be allowed to use the following materials: popsicle sticks, small stones, sidewalk
Grades:
5th Grade
This hands-on lesson covers balanced and unbalanced forces. Students use the skills they have already been taught to apply them to a real-world situation involving rockets. You will need 500mL bottles
Grades:
8th Grade
Using rock salt, ice, juice, and thermometers, students will use their inquiry framework to investigate how slushies are made and see if they are able to replicate the results of a traditional slushy
Grades:
8th Grade
In this lesson, students are challenged to design and build a controlled-release tablet, which will be made from different colored bath tablets and a variety of water-soluble plastics. First, they
Grades:
4th Grade, 5th Grade
Students will be working with creating series and parallel circuits. Students will gain an understanding of the components used to create circuits and how circuits function in our everyday lives.
Grades:
8th Grade
This lesson plan is about the making and testing a solar car. This will take a minimum of two weeks. Solar panels and a motor will be provided. Students can use any safe material of their choice to
Grades:
6th Grade, 7th Grade, 8th Grade
Students will create their own cookie cutters to fill a custom order in their bakery. They will need access to 3D design software like Tinkercad and access to a 3D printer. It's even more fun when you
Grades:
3rd Grade
Students will describe the role of pollinators and explain their effects. They will be able to identify how the life cycle of a plant and a pollinator are connected. Students will also get to explore
Grades:
5th Grade
Within this hands-on lesson, students use the engineering design process to create a device that will protect an egg from a two-story drop. They work within small groups and test their creation and
Grades:
5th Grade
Summary: This lesson is a precursor to subsequent lessons comparing how garden growing techniques determine plant growth/production. Students will be activating prior knowledge in the life sciences
Grades:
7th Grade
This is Task 2 (Lesson 2) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room.” Students will be constructing Pangea with their group after reviewing the concepts.
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
Kindergarten, 1st Grade
Use the Engineering Design Process to solve Peter's problem! Students will use recycled materials to create their own chair for Peter. After introducing the Engineering Design Process, students will
Grades:
5th Grade
This lesson focuses on kinetic and potential energy and features a rollback can. The can when complete can be rolled away from the student and then returns back to where it started. The purpose is to
Grades:
3rd Grade
SUMMARY: This lesson challenges 3rd grade students to apply their knowledge of the physics of light by having them design, create, and test an obstacle course that their beam of light must navigate
Grades:
5th Grade
In this engaging and hands-on lesson, students will learn how crime scene investigators use science and engineering techniques and technology to solve crimes. Students will match substances based upon
Grades:
Kindergarten, 1st Grade
Students build the tallest beanstalk they can with the provided materials. They then measure it and compare their beanstalk heights. This pairs perfectly with a read aloud of Jack and the Beanstalk!
Grades:
4th Grade
In this hands-on lesson, students will construct a model of a volcano and produce lava flows. They will also observe, draw, record, and interpret the history and stratification of an unknown volcano
Grades:
9th Grade, 10th Grade
In this hands-on lesson, students work with a partner to construct a functioning, usable sprinkler. Students use basic principles of engineering to create this prototype and test it out for adequate
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My Very Own Game Controller
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will design a working game controller using cardboard, conductive materials, and a Makey Makey. The product will coincide with students' prior knowledge of closed
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
3rd Grade
In this lesson, students will create a unique animal and then describe & draw it in a specific habitat. The students will determine what adaptations the animal needs to survive in the habitat and
Grades:
3rd Grade, 4th Grade, 5th Grade
This lesson is for 3rd-5th grade students to explore the concept of aquaponics and build a working aquaponics system.
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This is a great opportunity to show students that coding can be a lot of fun, and it doesn’t have to be scary. Many high school students with little to no prior coding experience often automatically

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A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
Grades:
4th Grade
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”

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A Shocking Dystopia: STEM Adventures in The City of Ember Part 3 of 4: A Problem in the Greenhouse
Grades:
4th Grade
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”