This lesson will show students that genetic traits come from a lot of different places, and we are all different but still made of the same things. It will use real-time data collection to present
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
We all love games, but some games are more engaging than others. Students will spend time going through the engineering design process as they create a game that will bring people together. They will
In this outstanding lesson, teachers facilitate students to design and build Meet Edison Robots for Cougar Clash “BattleBot” robot battle classroom tournament. (We named ours Cougar Clash as your
This is the 2nd lesson is a 2-part series. Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise
Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise by JPL/NASA starts students off with a
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
In this hands-on lesson, students will demonstrate their understanding of robotics and coding by creating a course for their robot to move on. The course will include turns, circles and straight ways.
This lesson is a great way to highlight Earth's rotation in addition to its revolution. Students build a model Earth with an axis to understand the tilt in the Earth and how it is responsible for the
In this hands-on lesson, students learn about the discipline of structural engineering by using the engineering design process to create a load-bearing structure. The purpose of this lesson is to
Students start by listening to "Those Darn Squirrels", by Adam Rubin. Instead of helping the birds, the students will explore the technology and the engineering design process to help those pesky
This lesson plan is a continuation of Part 1 (link to Part 1 is included). In this lesson, students will apply what they've learned from deconstructing boxes, and they will design their own unique
This lesson is modeled after STEMAzing's lesson, "Picture Perfect Rover Cell Phone Holder”. Students will build a cell phone holder for their Edison Bot, plan a drive for the Bot to collect photos or
In this hands-on lesson, students research the solar system. Then, they work in groups to create a solar system model and present it to the class.
In this hands-on lesson, students will utilize Beebots and the app iClips on the iPad to create a film about bees. Students will create their own storyboards and props and will analyze each other's
In this lesson, students will apply their knowledge from the prior day's lesson (Magnetic Marble Run Newton's Laws of Motion Day 1), to complete an Advanced Build of a Magnetic Marble Run. This lesson
Unleash creativity with drones and coding! Explore the exciting world of block coding and its application in drone technology.
This is the 4th and final part of a 4-part series that allows students to communicate what they've learned through using the engineering design process to develop new vision technology. Links to all
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds
This is lesson 4 of the Life Science Unit. Students will evaluate and identify how the features of a young animal offspring and parent are similar (not identical) and different. They will code the
Students will become a DESIGN TEAM. The team will be using the 4 C’s and the steps of the Design Process to produce an item for a chosen client. Students will focus on empathy to decide on components
This is a multiple-day lesson plan based on Newton's 3 Laws of Motion. Students begin the lesson by collecting data observing coins moving across a table. After making the observations, students will
Featured Lesson Plans
Check out these notable lesson plans.

This outstanding multi-day lesson covers the anatomical design of the respiratory system. Students will work on a basic model project to simulate breathing action and the diaphragm. They will also

This is a fun and engaging lesson where students work individually, or with a partner, to build a treehouse. Creativity and collaboration among students in my 4th grade STEAM Club were evident in the

Up, Up and Away! Creating a Glider
Students will learn the principles of flight while also incorporating the Engineer Design Process as they construct gliders using pressed Styrofoam. In this hands-on lesson, students read a book about