Grades:
6th Grade
In this 1-day lesson, students are challenged to collaborate with their teams to create a plan and use PVC halves to transport 1 golf ball 75 feet without touching the ball or allowing the ball to
Grades:
7th Grade
This is Task 1 (Lesson 1) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room.” Students will be constructing a mini zip-line after reviewing concepts. Students will
Grades:
5th Grade
Students will view and create examples of energy transfer in this activity that explores chain reactions. Students will summarize their learning and draw a model of their results.
Grades:
7th Grade
In this lesson students will discuss how contact forces cause energy to be transferred and objects to move. They will learn that sound waves involve contact forces. Students will consider how contact
Grades:
Kindergarten
In this fun lesson, students solve addition or subtraction equations. They will show their answers on a math paper or grid by coding a Bee-Bot to show their answer. This is a great way to incorporate
Grades:
5th Grade
In this lesson students will explain all three of Newton’s laws of motions. Students will collaborate and communicate effectively with their peers to complete an engineering design challenge to design
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Students learn how to identify the 3 axes an aircraft uses while in flight in this lesson. They learn key vocabulary and construct a model airplane to develop further understanding of flight!
Grades:
4th Grade, 5th Grade, 6th Grade
Summary: Students will design and create a model of a flowering plant that correctly displays its external structure. Materials: Straws, toothpicks, felt, paper, string, wooden skewers, modeling clay
Grades:
3rd Grade
Students will describe the role of pollinators and explain their effects. They will be able to identify how the life cycle of a plant and a pollinator are connected. Students will also get to explore
Featured
Not a Stick!
Grades:
Kindergarten
Students will participate in an engineering challenge or STEM activity that connects to a read aloud. They will be able to ask questions, make observations, and gather information about a situation
Grades:
7th Grade
Students use their knowledge about cells and their organelles to create a dichotomous key to help guide others' thinking to decide if a cell is a plant cell or animal cell. Students need access to
Grades:
5th Grade
In this hands-on lesson, students code Edison robots to run races and play tug of war. They will run experiments, measure results, and graph the data. Videos and additional resources are included!
Grades:
6th Grade, 7th Grade, 8th Grade
Environmental Masters of Disaster Team (groups of 3-5 students) will choose an man-made environmental disaster, analyze its effects, then engineer a method or prototype to solve the problem.
Grades:
7th Grade
This lesson plan will help students appreciate the concept of volume. Students will measure the dimensions of the real-life prisms given to them then calculate its volume using the formula given
Featured
Introduction to Vermicomposting
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade
The objective of this lesson is to introduce students to vermicomposting by explaining what it is and getting our bins set up. Students learn about recycling, share a read aloud, watch a video and
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this creative lesson, students explore states of matter as they fuse glass. During this process, students are actively engaged as they design an art piece, work on measurements, and collaborate
Grades:
6th Grade, 7th Grade
Students will learn basic concepts of physics, including velocity, motion, and vector. S tudents will develop and use a model to predict how forces act on objects at a distance. Finally students will
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
6th Grade
Understand and implement the steps of the Design Thinking Process. Students will also be using their knowledge of energy to design a balloon-powered car that travels the farthest.
Grades:
5th Grade
In this engaging lesson, students work together to design a water filtration system to separate pollutants from water. This lesson takes about 120 minutes to complete. Various resources are included!
Grades:
2nd Grade
In this engaging lesson, students discover what a volcano is and what causes it to erupt. There is a literacy integration, video resources, and other helpful information included.
Grades:
7th Grade
This is Task 4 (Lesson 4) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room." Students will construct a marshmallow device to propel marshmallows at force and collect
Grades:
5th Grade
Students experience the process of creating a whole elevator-shaft design complete with a car and a pulley system. They will experience an integrated STEAM lesson with combined content from Science
Grades:
2nd Grade
In this lesson, students will learn about and create a wick hydroponics system. There is a teacher prep section along with a variety of other resources included. This lesson can be adapted to fit
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.