Grades:
6th Grade
To demonstrate their understanding of how energy is passed throughout an ecosystem and the symbiotic relationships of organisms within an ecosystem, students construct a food web marble run. This
Grades:
7th Grade
In this interactive lesson, students will create a Duplo Lego Vehicle and test how forces affect motion. Students will be placed in groups of 3-4 and be given a force to test. They will decide which
Grades:
5th Grade
In this lesson, students will create a model of the solar system by shrinking the dimensions of the distances. Students will read an informational text about the features of the planets and view a
Grades:
8th Grade
In this lesson students will gather data about local tree diameters. They will then estimate the approximate age of trees. Students build connections between a tree’s growth and environmental factors
Grades:
5th Grade
This hands-on lesson covers balanced and unbalanced forces. Students use the skills they have already been taught to apply them to a real-world situation involving rockets. You will need 500mL bottles
Grades:
7th Grade
This engaging lesson is designed to simulate how scientists look for patterns in evidence to make claims, and back them up with reasoning. There are some important takeaways that students will make
Grades:
Kindergarten
In this fun lesson, students solve addition or subtraction equations. They will show their answers on a math paper or grid by coding a Bee-Bot to show their answer. This is a great way to incorporate
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will show how heat transfers into an egg during the hard-boiling process, and additionally, different methods of how heat can transfer out of an egg during the cooling process
Grades:
3rd Grade, 4th Grade
This is lesson 4 out of a unit of 4 lessons about habitats. In the proceeding lessons, students researched habitats and animal adaptations. This lesson is a presentation of information using a variety
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Flying High: Airplane Design
Grades:
5th Grade
In this engaging lesson, students explore the forces of flight and use the Engineering Design Process to improve the flight times and distance traveled with a paper airplane. Resources are included
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationship commonly known as Newton's 2nd Law for students in Grades 9-12. Students design an experiment
Grades:
7th Grade
This is Task 4 (Lesson 4) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room." Students will construct a marshmallow device to propel marshmallows at force and collect
Grades:
1st Grade
In this lesson, students will watch seeds grow on a damp sponge by measuring, journaling and observing. They will observe how the roots and shoots grow.
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students discover kite-making in this hands-on lesson! They create a kite with a variety of materials and test out the final product. This lesson can be adapted to fit different grade levels.
Grades:
3rd Grade
In this lesson, students will design a game to practice multiplication and division facts through 100. They will only be allowed to use the following materials: popsicle sticks, small stones, sidewalk
Grades:
7th Grade
Students in this lesson will be recording weather data for the city that each student has chosen for 2-3 weeks. Students will be able to record and analyze weather patterns for a selected city
Grades:
5th Grade
For this 90 minute lesson students are going to watch an introductory video about how we inherit features and then they will do research on a website. In the project they will fill out a survey
Grades:
Kindergarten, 1st Grade
In this fun lesson, students will develop a simple sketch and a physical model of a float to illustrate how the shape of an object helps it function as needed to solve a given problem. They will then
Grades:
6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students will consider what they think about several different closed systems. Then students will design and carry out investigations of living things to inform their closed
Grades:
6th Grade, 7th Grade, 8th Grade
This is a two-part lesson using pull back cars. Students will change the mass of their pull back cars to determine if the mass affects the distance they travel or their speed. This engaging lesson
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
4th Grade
In this hands-on lesson, students will construct a model of a volcano and produce lava flows. They will also observe, draw, record, and interpret the history and stratification of an unknown volcano
Grades:
4th Grade
Students will be able to design a method of protection for the Earth’s land that would withstand the impact of rainfall on soil and prevent erosion. Students will discover that the soil with
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students use LEGOs to create a working seismograph. Included are all the materials you will need, video links, a pre and post assessment and rubric. Students will enjoy this
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

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Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.