Grades:
6th Grade
Students will be thinking like engineers as they design their marble roller coasters using the principles of kinetic and potential energy.
Grades:
6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students use fruit snacks or candy to create models of the molecules used and produced in cellular respiration.
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
6th Grade
This is the first lesson is a series of 2 for the egg drop challenge. Students will work in groups to design and test an egg drop capsule. Students will keep a budget and fill out a data and
Grades:
Kindergarten, 1st Grade
Students build the tallest beanstalk they can with the provided materials. They then measure it and compare their beanstalk heights. This pairs perfectly with a read aloud of Jack and the Beanstalk!
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
5th Grade
In this creative lesson, students will create a simple machine to retrieve objects through a makeshift storm drain. There is a potential literacy integration and a focus on the engineering design
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Edison Robot Challenges
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson students review the Edison robot and coding in Edscratch. They will then work together to solve math problems and then code the Edison robot to match their solution to the math
Grades:
Kindergarten
This is a hands-on lesson about shapes! After listening to Jack and the Beanstalk, students will look at a collage of castles and try to identify shapes that they see in the construction of the
Grades:
5th Grade
This lesson focuses on kinetic and potential energy and features a rollback can. The can when complete can be rolled away from the student and then returns back to where it started. The purpose is to
Featured Lesson Plans
Check out these notable lesson plans.

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A Shocking Dystopia: STEM Adventures in The City of Ember Part 2 of 4: A Way to See in the Dark
Grades:
4th Grade
This lesson is PART 2 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”

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A Shocking Dystopia: STEM Adventures in The City of Ember Part 1 of 4: Blackout! Community Circuits
Grades:
4th Grade
This lesson is PART 1 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”

Grades:
6th Grade, 7th Grade, 8th Grade
Students will be able to collaboratively build, and program a simple robot using Lego Spike Prime kits. Students will demonstrate basic skills in robotics and coding by successfully constructing their