This lesson provides opportunity to our students to apply their knowledge in solving real world problems. The students will create a new design for a cereal box using math, art and design. They also
In this engaging lesson, students will learn about genetics and create their own characters in which they will find a mate and create an offspring. They will use traits and Punnett Squares to create
This lesson will explore the idea of circuits as the students wire the components of a together to create a working wobble-bot.
Students will learn about the four types of seismic waves during an earthquake. Students will then use that information to design a house that can absorb a majority of the seismic waves, limiting the
Ozobot Karaoke
In this lesson, students will combine the fields of coding and robotics with music to program an Ozobot to "sing" a familiar song. Students will learn about music concepts such as notes and octaves
This lesson teaches how to give and receive constructive feedback by using a group carousel feedback format, and how to create a compelling presentation using Keynote, Google Slides, or PowerPoint.
This lesson teaches 3D design using Tinkercad. It provides tutorials for teachers to use in a hands-on lab to orient students to 3D design so students can begin to draft their own prototypes.
This lesson introduces students to 3D printing. It provides some background videos on real-world 3D printing use, and then uses the Jot Notes technique to generate ideas for their own designs.
Students use color theory, write recipes, and use an iterative design process to create a natural dye.
Students will first build and collect data on how fast their solar car is. Then students can change items to increase the efficiency of the solar panel to increase the overall speed of the solar car.
The students design and test a catapult using simple materials like popsicle sticks and rubber bands. They learn about the history of catapults and also about the physical science concepts related to
This is an activity to enhance student understanding and comfort with taking photographs, editing them, providing feedback on them, and submitting them for display. Students use a camera device (iPad
Students will be learning about the Fibonacci mathematical design pattern. They will learn about the 3 different mathematical Fibonacci sequence designs, vocabulary, and creating their own art
In the lesson plan, students will embark on an exciting engineering challenge as they construct and program their own robot rovers to strategize a mission to the Moon. Throughout the lesson, students
In this lesson, students will be given a region where they will need to research and collect data with their groups to determine patterns and formulate predications about the types of disasters that
Lesson objective: Students will explore how to create a lighting design that enhances the purpose of a song in a Broadway show through a “Broadway Song Lighting Design” Performance Project. In this
Lesson Objective: Students will explore how lighting design can affect the mood evoked during a performance through the use of colors through a “You Be the Lighting Designer” Google Slideshow Project
Lesson Objective: Students will understand the functions and qualities of stage lighting as they engage in a “Light-a-Lego” Video Project. They will design and engineer a lighting video project that
Lesson Objective: Students will learn the purpose of stage lighting and how theatrical lighting can help shape the way audience members experience a performance. They will learn about GOBO lighting
This STEM lesson focuses on technology and engineering. It was written for 6th through 8th grade, but it can be adjusted to fit other grades. It was made for groups of 3-4, it could be used for a
This STEAM project will have us exploring some of the issues or problems associated with food and creating solutions to educate and persuade our community about how our food is produced and making the
Students program and present Lego Robot to be able to effectively use different data types such as time (seconds), speed, and degrees of rotation. Program and synchronize motor movements of a
Students will focus is on the historical time period of 1763- 1900 CE. The objective is to select a historically accurate person and research the person's story. Then students will plan, create
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