This project sets students up to explore animal anatomy and physiology with the idea of replacing a lost appendage (beak, leg, tail, fin, etc.) This is used in small groups of 2 or 3 over the course
The lesson plan goes beyond the conventional boundaries of art and science, highlighting the interdisciplinary nature of these fields. Students will discover the synergies between art (A) and STEM
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
Students use an interactive map and ArcGIS software to analyze the impacts of climate change on global populations.
Splash of Science
Students measure the temperature of water as it cools to learn about heat transfer and thermal properties while using line of best fit, linear regressions and/or quadratic regressions.
Students will solve mysteries using a digital scale, systems of equations, and their ingenuity! It enhances problem-solving skills and understanding of mathematical concepts.
Students will learn about the light sensor on the Circuit Playground Express and how it can be used as an automatic switch to turn a device on or off. They will learn about the thermometer sensor on
Students will learn and recall about the different parts and components of an Adafruit Circuit Playground Express. Students will be able to program an Adafruit Circuit Playground Express
Students will gain an appreciation of M.C. Escher's tessellation artwork and process and be inspired to create their own tessellation.This lesson combines math, art and technology by using an
In this lab, we will be completing a set of tasks that will help us develop a better understanding of the formation and parts of both transverse and longitudinal waves.
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will
This is a smaller part of a larger Digital Citizenship Unit. Students will spend time understanding the concept of a Digital Footprint and the long term consequences of a negative Digital Footprint
The math and research of hot cocoa. Students will find or use a teacher provided hot cocoa recipe and practice working with fractions to increase or decrease the recipe yield.
This lesson is an activity to see what an angle is and how is can be used to approximate the time of day or even navigating vessels by measuring other celestial bodies. Students will use sextants to
Students observe particle movement for solids, liquids, and gases. They then write Pseudocode for coding particle behavior and then they code particle movement on Scratch for the three states/phases
Students learn about atomic theory and the scientists that theorized new atomic models from experiments they conducted. Students then create a 3D model for each advancement in the theory timeline
In this lesson, students will first learn the importance of using reliable tools when gathering data in an experiment. When given common acidic and basic substances, students will then begin to
The students will create an interactive diorama using the Hummingbird Robotics kit on Natural Disasters. The students will choose their Natural Disaster that they want to bring to life, complete a
Students will be researching engineering design features that can be utilized to create buildings that can more effectively withstand the effects of a major earthquake. Students will work within a
This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
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Sphero Rocket Payload Mission
