Sorry, you need to enable JavaScript to visit this website.

Unleashing Creativity With Circuits

1 votes with an average rating of 1.
The purpose of this project is to have students use their knowledge of series and parallel circuits to create an electronic greeting card or an electronic game. This lesson should be given after students have obtained a good understanding of series and parallel circuits. This project will take about 2 weeks to complete.

Related Content

Simple machine contraption
Grades: Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
4 votes with an average rating of 1.
Button makers are great additions in the classroom! But first, students should learn the history of buttons, about the button machine and how to operate it. Challenge cards provided inspire students