In this engaging lesson, students will use cams to practice data collection and graphing skills. A variety of resources are built into this lesson including a slow reveal graph with directions, videos
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
This project will be a follow up to reinforce Newton’s 3rd Law of Motion, following some explorations prior to this experiment. Students will engage in the Engineering Design Process to create a
This 45-minute lesson uses the book, "How to Catch an Elf", to lead into a cooperative engineering design lesson where students work in teams to build a humane trap to capture an elf.
Students will be using simple equipment to demonstrate the 3 laws of motion. They will be incorporating technology, math, and the scientific method to demonstrate what they know.
Involving themes of biology, ecology, and conservation, this engineering lesson introduces students to the behavior of immersed bodies within the realm of fluid mechanics. Utilizing the phenomena of
This lesson is intended to teach students about how mass and unbalanced forces affect the motion of objects (inertia) and Newton's First Law of motion. Students will have student-to-student
In this engaging lesson, students explore the concept of position (Hayu') vs. time (nkez) graphs through a hands-on car motion (Buggy) activity. Using the Buggy on a marked track, students measure and
The Parachute design lesson involves students learning about the engineering design process, air resistance, and parachute principles before planning and constructing their own parachutes. Through