Grades:
1st Grade, 2nd Grade, 3rd Grade
We begin with the observation of a phenomenon - the spinning pioneer button. Students make their own spinning pioneer button and experiment with different lengths of string. With teacher input and
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade
This engineering design STEAM lesson is intended to be introduced as a playful and inventive approach to learning simple machines. Students explore levers, cams, cam followers, linkages, and other
Grades:
4th Grade, 6th Grade
This project consists of the final part of a four-part unit for 4th and 6th-grade students exploring Arizona's science standards. Students will study how living things compete for energy and resources
Grades:
6th Grade
Students are challenged to create a battlebot that will be powered by a sphero and compete against other bots. Each bot will have an inflated balloon attached to the back. The objective is to pop
Grades:
7th Grade
Students design and build a bumper car to test Newton's third law of motion.
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students create a polling station, using student-made buttons, a circuit, and coding a Micro:Bit, to discover and report current student trends.
Grades:
7th Grade
Students design and build tools for collecting meteorology data. Then students will collect data to make predictions about future weather moving into the area.
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
On the second day students use more complex coding, the built in camera for taking pictures and experience FPV. It has 3 missions total in this lesson. This lesson also uses yaw to keep the camera
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Coding and flying drones what a match! Students will have the chance to experiment with flying a drone in a simulator. The lesson includes 4 missions incorporating forces of flight acting on a drone.