In this hands-on lesson, students use Dash Robots to retell a story, using key events along the path that Dash travels. Helpful resources included!
In this hands-on lesson, students will meet Edison, the programmable robot, and program the machine to do several tasks on its own. One way to program Edison is to use barcodes and a program called
This is the second lesson in a series of 2. In this lesson, students will learn about what watersheds are and then take a tour of the school campus looking at it through the lens of being a watershed
This is lesson 2 in a series of 4 lessons about the rainforest. In jigsaw groups, students create a food web about one of the 4 layers of the rainforest on a Google Slide or Prezi. Students go back to
This lesson has students build a half adder, a fundamental building block for digital computers. This is a hands-on lesson that includes resources.
Students will learn about what a batting average is in baseball. They will learn how you calculate it and represent it as they do in baseball. Students will also track hits and what results from them
Students will create an Operation Style Game using the Makey Makey Kits and the coding program SCRATCH. Students will learn how to create circuits and use the Makey Makey Kits to complete circuits to
The challenge is for students to send a secret Morse Code message. This lesson has three parts: learning about Morse Code, understanding how radios work, and programming a Micro:Bit to send Morse Code
This lesson is designed to have students investigate how objects, of different masses, will be affected when dropped to Earth. The lesson begins with a phenomena video - this video connects the idea