Coding Concepts in the Primary Math Classroom
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will learn how to use directional arrows to create an algorithm to move an object.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/13W2BdxZXjWeHnH3nwuINjOZsPZllSMai/edit?u…Subject Area
Technology 1. Empowered Learner 5. Computational Thinker Engineering S3: Apply Mathematics to Engineering S5: Apply Technology to Engineering Mathematics Operations and Algebraic Thinking (OA) English Language Arts (ELA) Speaking & ListeningRelated Content
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A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
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