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Coding Concepts in the Primary Math Classroom

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In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will learn how to use directional arrows to create an algorithm to move an object.

Lesson Grade Level

Kindergarten 1st Grade

Related Content

Grades: Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
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Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is