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Bee-Bot Board Game
Create a Bee-Bot board game, and program the Bee-Bot to move through the game board. Students will use the steps of the engineering design process as they work as a team to create and play their game. Students will need a game board (butcher paper), Bee-Bot, student planning pages, and markers or crayons. Optional materials include dice or other manipulatives. The lesson begins with a review of programming and Bee-Bot commands, then introduces the game board criteria. Finally, students imagine, plan, and create the game board.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1N-MpMp2wejmBzAzR1nWcPjo1dbW9GLjw/edit?u…Related Content
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The lesson objective to introduce students to the engineering process. Students will be able to implement basic engineering concepts and problem-solving skills using the Wonder Dash robot and LEGO
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Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is
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This lesson takes place in a classroom over two weeks. Students may work in small groups of 2-3. Prior to the robotics challenge, teachers should facilitate student discussion through guided lessons