Animal Habitats: Lesson 3
This is lesson 3 of the Life Science Unit. Students design a habitat for an organism using earth material. Links to all lessons and optional fiction read-alouds, picture sorts, STEM hands-on
Animal Classification: Lesson 2
This is lesson 2 of the Life Science Unit. Students learn about animal classifications. Links to all lessons and optional fiction read-alouds, picture sorts, STEM hands-on activities, journal prompts
Animals and Resources: Lesson 1
This is lesson 1 of the Life Science Unit. Links to all lessons included! In this lesson, students engineer a bird feeder to help birds access resources to survive. Optional fiction read-alouds
This lesson is part of a project to isolate bacteria from soil and test it for antibiotic activity. This lesson must follow Microbial Serial Dilutions. You can also use this lesson to screen for
In this lesson students use a picture book to look for cause and effect relationships between biotic and abiotic factors in an ecosystems using systems thinking strategies. Students create a
This is a multiple-day lesson plan based on Newton's 3 Laws of Motion. Students begin the lesson by collecting data observing coins moving across a table. After making the observations, students will
This lesson expands upon ASU's Ask a Biologist "Monster Manual" Activity to include CAD (Computer-Aided Design). Students learn about DNA and how we inherit traits through an analogy of decoding a
This hands-on lesson asks students to design and build a storage system that utilizes excess rainwater for the purpose of reuse in a garden. Students explore science, math, and engineering principles
This is the 3rd lesson in the series. In this lesson, students will select one building from their master-planned community to construct a 3D model that absorbs/releases 8% less than the surrounding
In this lesson, students will learn about the history of flight and the technological advancements that led to modern aviation. Students will learn about how the study of birds and other flying
In this lesson, students will learn about the different types of flying machines and differentiate between them and identify the different parts of a drone. They will also learn about their functions.
In this lesson students will learn about water filtration and how to filter simulated Martian water. Students will build water filters and use the engineering design process. This is the 2nd lesson in
This lesson is about Mars and Martian water. It introduces students to the geography of Mars and the various ices found on Mars. This is the 1st lesson in a 2-part series.
In this engaging lesson, students are given data and are required to graph the data, analyze the data to determine the carrying capacity of four different organisms.
Students use GIS and analyze another digital map before constructing a model to explain human impacts on different biomes across the globe.
This is a four part STEM project that incorporates several of the fifth grade math & science standards. Time allowance is one-two weeks. Students are given the opportunity to research an animal
Students play a game to model and graph the effects an invasive species on a local ecosystem before analyzing a case study and completing a research project.
Using "The Yummy Alphabet Book" as a read aloud/ discussion starter, students will investigate the growth and taste of cilantro by growing it from seed to compare/contrast the function, size, and
Quail Farming
Students will learn about the three pillars of sustainability through their quail farm. They will incubate, raise and restock their quails in order for them to be sustainable regardless of what
In this engaging lesson, students will learn about genetics and create their own characters in which they will find a mate and create an offspring. They will use traits and Punnett Squares to create
Students take on the roll of working for an ad agency, creating a new experience that tours the human body. Students will pick one body system and create an entertainment venue that has attractions
This is an adaptation of an HHMI BioInteractive activity. Students use graphics of scenes from two different areas where Rock Pocket Mice are evolving due to a change in environmental conditions (ie
Students research desert organisms and create a dynamic food web system model using Loopy.
Students will use inquiry to see the conversation of energy by burning up oxygen and sugars to see Carbon Dioxide present in a system and create energy.
Featured Lesson Plans
Check out these notable lesson plans.

Design a Course with Friction

