In this lesson, students will use their knowledge of Newton's Laws of Motion while building a functional pinball machine out of recycled materials and classroom items. Let students get creative and
Students will use multiplication and will measure the area of a lot. This lesson plan uses the standards in science about plants, its size and structure. The leaf size is the focus of this lesson in
This is a multi-day project using the Engineering Design Process where students build and test a machine using at least 5 simple machines and identify all the energy transformations that occur in
Pocket Creature Build Challenge
In this build challenge, students will work in teams build a small creature out of recycled materials that serves a purpose. This outstanding lesson is easily customizable to engage in various science
The purpose of this lesson is to explore with students the mining process and the potential impacts humans have on ecosystems and their populations. Once completed students should have a deeper
In this lesson, students will design and create a model of a moon lander that can land smoothly on the surface of the moon. Students will learn about the mission to the moon and how engineers designed
In this outstanding lesson, students will explore circuitry through working collaboratively to build a working floor piano out of simple materials. Students explore the engineering design process by
Around two thousand years ago, weighing an elephant without advanced equipment posed a challenging problem. However, a clever solution was devised by a seven-year-old named Cao Cong. He ingeniously
In this outstanding lesson, teachers facilitate students to design and build Meet Edison Robots for Cougar Clash “BattleBot” robot battle classroom tournament. (We named ours Cougar Clash as your
This is the 2nd lesson is a 2-part series. Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise
Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise by JPL/NASA starts students off with a
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
In this hands-on lesson, students will demonstrate their understanding of robotics and coding by creating a course for their robot to move on. The course will include turns, circles and straight ways.
In this hands-on lesson, students learn about the discipline of structural engineering by using the engineering design process to create a load-bearing structure. The purpose of this lesson is to
This lesson uses the children’s book The Seed and the Giant Saguaro to teach about plant and wildlife habitat in the Sonoran Desert. It includes story reading, discussion, a field experience, writing
In this engaging lesson, students study and design a healthy fish tank with a variety of animals. Students also learn about budgeting costs.
This lesson plan is a continuation of Part 1 (link to Part 1 is included). In this lesson, students will apply what they've learned from deconstructing boxes, and they will design their own unique
Students will learn the basics of coding concepts such as sequencing, algorithms, and conditional statements, while also reinforcing math skills related to counting and addition. They will be using a
This lesson is modeled after STEMAzing's lesson, "Picture Perfect Rover Cell Phone Holder”. Students will build a cell phone holder for their Edison Bot, plan a drive for the Bot to collect photos or
In this lesson, students will apply their knowledge from the prior day's lesson (Magnetic Marble Run Newton's Laws of Motion Day 1), to complete an Advanced Build of a Magnetic Marble Run. This lesson
Unleash creativity with drones and coding! Explore the exciting world of block coding and its application in drone technology.
This is the 4th and final part of a 4-part series that allows students to communicate what they've learned through using the engineering design process to develop new vision technology. Links to all
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Animal Adaptations: Lesson 6
This is lesson 6 of the Life Science Unit. Students engage in various learning opportunities. #1 Objective: I can count and graph camouflage animals. #2 Objective: I can camouflage a butterfly. #3
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