Grades:
1st Grade, 2nd Grade, 3rd Grade, 4th Grade
This lesson takes place over three hour-long, before- school STEAM club meetings. Students will discuss and learning about weather and climate. Then they will complete an engineering challenge to
Grades:
5th Grade
Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as
Grades:
4th Grade, 5th Grade, 6th Grade
Summary: Students will design and create a model of a flowering plant that correctly displays its external structure. Materials: Straws, toothpicks, felt, paper, string, wooden skewers, modeling clay
Grades:
3rd Grade
In this engaging lesson, students will discover that technology is not limited to electronics and cars, but that it is all around us. It is essential for students to understand that most things were
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
6th Grade, 7th Grade, 8th Grade, 9th Grade
This lesson is part of a school-wide project to renovate a greenhouse and create a native seed library. This lesson is intended to create intrinsic motivation to engage in the project. This lesson
Grades:
3rd Grade
Summary: This lesson is geared towards 3rd graders but can be modified for upper and lower grades. Throughout the next 4 lessons they will describe the role of pollinators and explain their effects
Grades:
10th Grade
The lesson plan is about energy transfer in an ecosystem using beads. Students will participate in an interactive simulation about energy transfer. They will collect data and ultimately create a class
Grades:
5th Grade
For this 90 minute lesson students are going to watch an introductory video about how we inherit features and then they will do research on a website. In the project they will fill out a survey
Grades:
2nd Grade
It's time to lay down roots in this hands-on lesson! Students will construct a model of plant roots using Play-Doh. They will explain the different parts of a plant and the different roles the parts
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
3rd Grade, 4th Grade
This hands-on lesson is based on the book, "If I Built a House". Students use recyclables to create a 'dream' house which is based on their likes and interests. Using the Engineering Design Process as
Grades:
3rd Grade
This lesson is the initial planning, sorting, and planting lesson to get Our Plot of Sunshine Curriculum started within a 3rd grade classroom. Can be modified for other grades, but math within this
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
6th Grade
Can one organism turn an ecosystem upside down? In this engaging lesson, students use an interactive site (hhmi biointeractive) to understand and answer how a species becomes invasive, analyze
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students use fruit snacks or candy to create models of the molecules used and produced in cellular respiration.
Grades:
11th Grade, 12th Grade
This will be a 1 class period laboratory. It should take about 45-60 minutes. Students will be making a wet-mount slide of pollen that they collected or that was provided. They can look at prepared
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this lesson students will be introduced to the Edison Robot and coding. They will work collaboratively to code a program in EdScratch for Edison to complete. Students will work together to test and
Grades:
3rd Grade
In this lesson, students will research a variety of habitats. They will then use their research to document what they learned using technology. This information will be used in future lessons to build
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Featured
My Very Own Game Controller
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will design a working game controller using cardboard, conductive materials, and a Makey Makey. The product will coincide with students' prior knowledge of closed
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.