Students will design, draw, and animate a character. The character can be as advanced as an anime type character or as simple as a stick figure, I will also provide pre-created character templates for
This lesson utilizes a digital level to provide real-world applications of slope and angle measurements. Making connections to careers and practical applications enables students to answer that
In this hands-on lesson, students create solid fuel rockets to explore the idea of parabolic motion and outside factors which can affect the path of a rocket. This lesson has enrichment involving the
In this engaging lesson, students will connect the path of a straw rocket to the arc of a parabola. By changing the angle of the launcher, they will discover the relationship between distance and
Students will dive into the world of three-dimensional structures, shapes, and basic engineering principles through this hands-on lesson using Magna Tiles.
This lesson provides context for the 6th grade physical science standards dealing with matter. It enables students to anchor their learning in real world issues as they combine data literacy and art
Students will create a community city by applying the concepts of area and perimeter using geometry shapes. This hands-on lesson incorporates the engineering design process and gives students an
In this engaging lesson, students use real-world data to explore criteria for air pollutants. If students continue to the next lesson in this series, they create data-based art to deepen and
The lesson connects STEM and Literacy with this amazing Read Aloud STEM Activity. In the story, the character shares her passion for math. She finds lots of places that she sees math in her world. One
This lesson uses a diagram of a football being punted to demonstrate the forces of motion and the transfer of energy. Students are then challenged to apply what they learned to engineer a mechanical
Does light have energy? In this lesson, students will engage in a practical experiment to witness how light can induce changes such as heating, altering colors, and setting objects in motion. As
Intro to magnets purpose: students engage in practical experimentation. The primary objective of this lesson is to acquaint students with the concept that magnetic force can either draw objects closer
In this engaging lesson, students take a look at the effects of dehydration and over hydration on the body and electrical conductivity of the heart. They will also learn about what electrolytes are
In this physics lesson, students will explore force, motion, kinetic energy and potential energy through projects and gameplay. They create a prototype of a cup and ball game using the engineering
In this creative and engaging lesson, students will listen to the read-aloud, "The Most Magnificent Thing" by A. Spires and complete a STEM challenge. Students engineer a doghouse with moving parts
Zippy the Elf's Zipline Zone
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn
Students will learn about nanotechnology in medicine and the use of nanorobotics. In this hands-on STEM lesson, students create nanobot using simple materials like toothbrush heads, motors, and
In this engaging STEM lesson for 4th - 5th graders, students explore nanotechnology through hands-on activities, discussions, and a creative project. They learn about the tiny world of nanoscale
In this lesson, students create paper rockets and measure the distance launched. Students are using the engineering design process and are provided time to modify their design in order to increase the
Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will
Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to
Students will create a "football" to practice kicking accuracy. They will collect data and create a graph showing their results. After students will learn about a kicker's role in the NFL, what a
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Design a Course with Friction

