A Shocking Dystopia: STEM Adventures in The City of Ember Part 1 of 4: Blackout! Community Circuits
This lesson is PART 1 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
Students will explore beginning coding thru binary coding and creating a name bracelet.
This is a hands-on activity where students can visualize, using Skittles as atoms, the concept of balancing chemical reactions. Many students get thrown off by the fact that products often look, smell
Students will be able to collaboratively build, and program a simple robot using Lego Spike Prime kits. Students will demonstrate basic skills in robotics and coding by successfully constructing their
Student teams design insulated beverage cups with the challenge to test them to determine which material works best as an insulator to keep a hot beverage warm for as long as possible. Students test
Students design and create a sculpture out of recycled materials and then calculate the surface area and volume of the sculpture that they created. They will then utilize the surface area to try and
Launch into a fun activity! Students will be building a rocket, then blow into the straw inserted and watch how high their rocket flies. This fun activity can be done indoor or outdoor. Students can
Students will read and respond to the story, Room on the Broom. Then students will work in small groups to create a sturdy pumpkin tower using pumpkin candies and popsicle sticks. Students will try to
Students will practice their 21st-century skills as they complete building challenges. With a value assigned to each plank, teams work toward the goal of completing each challenge successfully, while
Students will use Tinkercad's 3D Modeling tool to plan and design the layout for a school garden.
This is the 3rd lesson in a 4 part roller coaster project for 6th grade. In this lesson, students will design and build a roller coaster that fits the criteria and follows a budget. Students will
This is the second lesson in a four part roller coaster project for 6th grade. In this lesson, students will learn about friction and gravity. Students will test different materials to determine which
Students will create a Google slideshow presentation to document their progress through the engineering design process, which includes: researching the science of sound, then creating an instrument
Students will have fun building and testing with KidSpark observing and calculating forces such as load and effort.
In the 5th-grade Paper Plane Aerodynamics lesson, students embark on an exciting journey into the world of flight. Through hands-on activities, they explore the fundamental principles of aerodynamics
Students will use geometric reasoning and the engineering design process to construct solar ovens while learning about renewable energy.
This interactive 4th-grade lesson plan focuses on erosion and weathering, key concepts in understanding Earth's geology. In "Dynamic Earth," students use an interactive simulation to explore how
Students are expected to design the interior of a tiny house for a client who wants to maximize their small space but not skimp on style and functionality.
This lesson is an activity to show how projectile motion and many other motions in nature fallow a parabolic curve. Students will manipulate that knowledge and analyze data using small play tanks to
Students will create a STEM Cardboard challenge after listening to the story Not a Box by Antoinette Portis.
Students will use a Sphero bot to collect data on the actual speed of the Sphero bot and use the data to make predictions as to how far the bot will travel in a given time frame.
In this high school science/engineering lesson on exploring cracked steel, students will delve into the concept of cracked steel and its impact on structural integrity. They will define composites and
In this project, students will create a professional blueprint of their real-life home. Students will then do research to find at least ten places in the home that impact the environment (positive or
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