Grades:
3rd Grade
In this lesson, students will design a game to practice multiplication and division facts through 100. They will only be allowed to use the following materials: popsicle sticks, small stones, sidewalk
Grades:
2nd Grade
In this food-related lesson, students use the engineering design process to create solar ovens and cook s'mores. They engage in critical thinking as they construct their design and test out the oven
Grades:
7th Grade
In this interactive lesson, students take three days to create a maze using Gravitrax kits and pieces. Students then use their maze to create a model and explain where they see Newton's Laws of Motion
Grades:
8th Grade
Using rock salt, ice, juice, and thermometers, students will use their inquiry framework to investigate how slushies are made and see if they are able to replicate the results of a traditional slushy
Grades:
5th Grade
Within this hands-on lesson, students use the engineering design process to create a device that will protect an egg from a two-story drop. They work within small groups and test their creation and
Grades:
4th Grade
Students are experimenting on their own to find out which materials would create the best water filter, after reading The Water Princess and discussing water scarcity. This engaging lesson combines
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students will explore how speed is calculated, what inertia is and apply it to Newton’s Laws of Motion. They use the engineering design process to construct race cars out of
Grades:
6th Grade
In this 1-day lesson, students are challenged to collaborate with their teams to create a plan and use PVC halves to transport 1 golf ball 75 feet without touching the ball or allowing the ball to
Grades:
6th Grade
Over 2 days (60 min or more each day), students create a catapult out of jumbo popsicle sticks, a water bottle cap and rubber bands. The challenge is for students to launch their snowball (cotton ball
Grades:
2nd Grade
In this engaging lesson, students research ramp usage as a class, identify the problem of Dash Dot vs stairs, design a ramp for a Dash Dot, and test the ramp while making connections to literature and
Grades:
Kindergarten, 1st Grade
Use the Engineering Design Process to solve Peter's problem! Students will use recycled materials to create their own chair for Peter. After introducing the Engineering Design Process, students will
Grades:
6th Grade
In this hands-on lesson, students will construct a paper windmill. They put it to the test by using a fan to see how their fan holds up to the wind. This is a great way to cover science, engineering
Grades:
5th Grade
In this hands-on lesson, students will work together to build a system where energy is transferred between objects for as long as possible (i.e. Newton’s Cradle). Students continue the work that began
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Salt Lamps and Plants
Grades:
7th Grade, 8th Grade
Students in this lesson will set up an investigation to see if a salt lamp affects plant growth. They will use what they know about photosynthesis and cellular respiration to make sure the plants have
Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students become engineers and create a modified adaptive device after disassembling and assembling eyewear and creating a new adaptive device in this engaging lesson. This real-world problem-solving
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
6th Grade, 7th Grade, 8th Grade
Students will create their own cookie cutters to fill a custom order in their bakery. They will need access to 3D design software like Tinkercad and access to a 3D printer. It's even more fun when you
Grades:
5th Grade
Students will begin to construct their containers for their eggs. Students will work together to build their egg protector container using the materials they brought in and that were provided for them
Grades:
5th Grade
In this hands-on lesson, students code Edison robots to run races and play tug of war. They will run experiments, measure results, and graph the data. Videos and additional resources are included!
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

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Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.