In this lesson, students will explore the option of making paper from weeds, leaves and other such plant matter while deciding if this could be a solution to reduce deforestation. This is an important
Problem - Solution is a type of text structure. The objective of this lesson is for students to further understand defining problems and identifying solutions. Students will make a 3D model using
Pocket Creature Build Challenge
In this build challenge, students will work in teams build a small creature out of recycled materials that serves a purpose. This outstanding lesson is easily customizable to engage in various science
This engaging lesson explores the statements of 4 students and their ideas on what causes night and day. Through this the students work together to demonstrate, discuss, create models, test, and
In this hands-on lesson, students develop a model of a seismograph. They analyze and interpret data and as they learn about earthquakes. Students read about Mt. St. Helens and use technology to
This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
Students will create a 3D model of a landform in small groups, record facts about the landform, use their ipads to take a picture of the landform and voice record themselves presenting about it
This lesson allows students to engage with technology, literature, and engineering in a fun and creative manner. It aims to combine literature with technology, providing students with an opportunity
In this exciting lesson, students will use the engineering design process to devise an alternative method for retrieving the shield of Ares from Hephaestus' trap, as depicted in Chapter 15 of "Percy
Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
This high school lesson was created to discuss Martian and potentially future soil on Earth. The overall goal is to achieve biodiversity and health within the soil. It should hold moisture but not too
This lesson demonstrates how you can build a safe with a programmable code to keep your lunch money safe. This is an important technology lesson where the focus is not only on the coding and problem
This hands-on lesson shows how you can use LEGOs (Spike Prime kits) and coding to demonstrate how gravity works and what can be done to counter the gravitational pull.
In this hands-on lesson, students are supported in their initial self-exploration with Edison Robots. Students work in small groups and begin with a KWL chart. Watch what students can do as they make
This hands-on lesson is for the use of a hydroponic system. Tower gardens were the systems used, however, if budget is a concern, there is a very affordable option in the plan as well using tanks
The purpose of this lesson is to explore with students the mining process and the potential impacts humans have on ecosystems and their populations. Once completed students should have a deeper
In this lesson, students will design and create a model of a moon lander that can land smoothly on the surface of the moon. Students will learn about the mission to the moon and how engineers designed
In this outstanding lesson, students will explore circuitry through working collaboratively to build a working floor piano out of simple materials. Students explore the engineering design process by
Students explore how circuitry works with a hands-on lesson where they design and build their own working pressure plate. The use of a MakeyMakey is incorporated with helpful video resources and
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
This lesson uses Edison Robots but any programmable robot can be used. Students explore how to block code a robot to create a sequence of events. Their program is tested for accuracy and revised for
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic
Featured Lesson Plans
Check out these notable lesson plans.

Zippy the Elf's Zipline Zone
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will