Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this lesson students will be introduced to the Edison Robot and coding. They will work collaboratively to code a program in EdScratch for Edison to complete. Students will work together to test and
Grades:
3rd Grade, 4th Grade, 5th Grade
Students will be learning and practicing the concepts of reflection and refraction through this engaging STEM activity.
Grades:
6th Grade, 7th Grade, 8th Grade
In this meaningful lesson, students use creativity, imagination, and engineering skills to create a water conservation model that can be scaled up and used in a garden. Students are encouraged to
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My Very Own Game Controller
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will design a working game controller using cardboard, conductive materials, and a Makey Makey. The product will coincide with students' prior knowledge of closed
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
5th Grade
In this creative lesson, students will create a simple machine to retrieve objects through a makeshift storm drain. There is a potential literacy integration and a focus on the engineering design
Grades:
3rd Grade
SUMMARY: This lesson challenges 3rd grade students to apply their knowledge of the physics of light by having them design, create, and test an obstacle course that their beam of light must navigate
Grades:
3rd Grade
In this engaging lesson, students will create their own parade float using recyclable materials and code a parade route using Dash robots. Students will do this after hearing the story "Balloons over
Grades:
4th Grade
In this STEM Challenge, the student’s task is to build a car that is powered only by the force (push or pull) of a pair of magnets. Students experience push and pull first-hand as they construct their
Grades:
6th Grade
This is the first lesson is a series of 2 for the egg drop challenge. Students will work in groups to design and test an egg drop capsule. Students will keep a budget and fill out a data and
Grades:
4th Grade
Students will be able to design a method of protection for the Earth’s land that would withstand the impact of rainfall on soil and prevent erosion. Students will discover that the soil with
Grades:
5th Grade
In this STEM lesson, 5th grade students will apply what they have learned about the affect gravity and friction have on an object’s mobility by engineering simple machines to change the ending of the
Grades:
3rd Grade, 4th Grade
This hands-on lesson is based on the book, "If I Built a House". Students use recyclables to create a 'dream' house which is based on their likes and interests. Using the Engineering Design Process as
Grades:
4th Grade
In this hands-on lesson, students will construct a model of a volcano and produce lava flows. They will also observe, draw, record, and interpret the history and stratification of an unknown volcano
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

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Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.