Grades:
6th Grade, 7th Grade, 8th Grade
Money, creative urge, ego, desire to help others, intellectual challenge and curiosity - inventors develop ideas for all of these reasons and all are valid, according to Invention City. During this
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
In this real-world STEM lesson, students take on the role of product planners at Apple to determine the optimal production mix of iPhone 16 colors that maximize profit while considering demand
Grades:
Kindergarten, 1st Grade, 2nd Grade
Using the book There Was a Coyote Who Swallowed a Flea, students will participate in a lesson about desert animals, learn facts about coyotes, then work in small groups to code "coyote" robots to
Grades:
10th Grade, 11th Grade, 12th Grade
From learning the basics of the endocrine system (organs) to creating a 3d visual model of a patient and demonstrating how hormones are released across the body, students will go from simple to
Grades:
4th Grade
Students use knowledge of light and shadows to create and perform a shadow puppet performance.
Grades:
4th Grade
Students learn vocabulary and learn about how light and shadows interact. Students explore using flashlights and making shadow hand puppets.
Grades:
6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Students will pick an issue that they think exists in the world and propose a solution via a presentation. This will model a TedTalk.
Grades:
2nd Grade
This is a week long review activity to be done outdoors on student devices. Students will complete physical/ outdoor activities and see how math fits into their daily life. This is meant to be done in
Grades:
2nd Grade, 3rd Grade, 4th Grade
Students learn about the gila woodpecker as well as the 5 S's of birdwatching. Students then make observations of birds in their schoolyard, summarize the findings on a graph and slideshow, and design
Grades:
5th Grade, 6th Grade
Students will code Micro:Bits to be able to send and receive coordinates. Students will mark coordinates sent to opposing team in order to complete a game of Battleship.
Grades:
11th Grade, 12th Grade
Students will design and build eco-friendly Art Deco-inspired miniatures of party venues from "The Great Gatsby" by learning principles of geometry, engineering, and sustainability, and culminating in
Grades:
11th Grade
Students will identify and address problems from "Animal Farm" through STEM projects by collaborating in small groups to research, develop proposals, and present solutions, with tailored support and
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will learn about coding by using block coding in the Scratch Coding Interface to create their own projects. This is lesson 4 in a 4 lesson unit.
Grades:
2nd Grade, 3rd Grade
Students will research a biome around the world, including 3 animals, 3 plants, and 3 nonliving parts of the ecosystem. Students will construct a diorama of the biome and illustrate a natural disaster
Grades:
3rd Grade
Students will go through the engineering design process to come up with a product that will solve a real life problem. By the end of the unit, students will design their product, make their product
Grades:
7th Grade, 8th Grade, 9th Grade
I recently extended my lesson on my homesite lease, which involves land plots on the reservation. I covered the process of designing our land plot, including drawing elements such as homes, corrals
Grades:
8th Grade
Students will construct an explanation of how energy can be transferred from one energy store to another, integrating STEM principles through hands-on activities and real-world applications.
Grades:
6th Grade, 7th Grade, 8th Grade
This is a lesson designed for Edison Robots. Students will use the EdCreate kit to engineer the robot into an EdTank cotton ball launcher which represents a robot that assists in firefighting
Grades:
6th Grade, 7th Grade, 8th Grade
This is a lesson designed for Edison Robots. Students will collaborate in small groups to complete the challenge of coding the robot to represent a train with automatic headlights. A successfully
Grades:
8th Grade
Students will understand the relationship between physical movement and energy production, and apply this knowledge to determine how much physical activity is required to power various household items
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
This lesson was for 2nd/3rd graders in an after-school class. Students were not familiar with 3D printing or Tinkercad. We spent 3 days to complete. Day 1 was learning about 3D printing, opening
Grades:
10th Grade, 11th Grade, 12th Grade
In this lesson, students build a circuit and program the Arduino to simulate different logic gates.
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson has students create a unique graphical visual of the components of blood within a vial. These components of blood are then researched and used as a control for accomplishing two
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This STEM Argumentative Research Project engages students in exploring the scientific, ethical, and societal implications of themes in Mary Shelley's "Frankenstein." Students will work in groups to
Featured Lesson Plans
Check out these notable lesson plans.

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Math Magic through Coding!
Grades:
2nd Grade
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to

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Intro to MS Make Code (Eat the Food)
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over

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Kill the Dyes
Grades:
3rd Grade
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary