In this hands-on lesson, students use Dash Robots to retell a story, using key events along the path that Dash travels. Helpful resources included!
This lesson explores the concepts, "threatened", "endangered", and "extinct" while looking into the phenomena of population decline and extinction. Afterwards, the students will be creating an
In this hands-on lesson, students will meet Edison, the programmable robot, and program the machine to do several tasks on its own. One way to program Edison is to use barcodes and a program called
This is the second lesson in a series of 2. In this lesson, students will learn about what watersheds are and then take a tour of the school campus looking at it through the lens of being a watershed
This is the first lesson in a series of 2. In this first lesson, students learn about the ongoing water crisis in Arizona and how rainwater harvesting can help drought regions. Students will watch a
This is the 3rd lesson in a series of 4. Students will discuss a slow reveal graph about the amount of forest destroyed each year. Students compare two graphs and decide which is better at
This is lesson 2 in a series of 4 lessons about the rainforest. In jigsaw groups, students create a food web about one of the 4 layers of the rainforest on a Google Slide or Prezi. Students go back to
This is the 1st lesson in a series of 4 covering the rainforest. As a class, we research the abiotic and biotic factors of the whole rainforest. Students jigsaw and research the abiotic and biotic
In this creative lesson, students will design and build a Rube Goldberg Energy Transfer Project. They will work within a group over 1-2 weeks and create a presentation to demonstrate the energy
This lesson has students build a half adder, a fundamental building block for digital computers. This is a hands-on lesson that includes resources.
Students will learn about what a batting average is in baseball. They will learn how you calculate it and represent it as they do in baseball. Students will also track hits and what results from them
Students will look at structures that allow animals to safely cross a roadway in this lesson. After reading "Crossings: Extraordinary Structures for Extraordinary Animals", they will research an
Students will create an Operation Style Game using the Makey Makey Kits and the coding program SCRATCH. Students will learn how to create circuits and use the Makey Makey Kits to complete circuits to
The challenge is for students to send a secret Morse Code message. This lesson has three parts: learning about Morse Code, understanding how radios work, and programming a Micro:Bit to send Morse Code
Students will upload their pictures into the Stop Motion app on the Ipad to edit with sound effects. Students will then be able to select a green screen background to use when they upload the film
Lesson 3 of 4 - This lesson focuses on students will begin taking photographs of their Lego “set” using the Ipad or Chromebook on a tripod to capture stop-motion movement with the individual pictures
A Stop Motion Animated Movie with a Green Screen background based off of a Lego Challenge built in Lesson 1. Students will create a storyboard and script. This is Lesson 2 of 4 lessons.
Part 1 of a four-part series of lessons that begins with a Lego Challenge which will become the set for a stop motion video created by students.
This lesson is designed to have students investigate how objects, of different masses, will be affected when dropped to Earth. The lesson begins with a phenomena video - this video connects the idea
Use the Edison robots to tell a story from the perspective of an immigrant/emigrant moving through the US during the time period of 1700-to 1900 as it fits 5th grade Social Science Standards. Students
This is a two-day introductory lab exercise using video analysis to derive the equations that govern projectile motion. It employs elements of Modeling Instruction to engage students in doing science.
This lesson provides an overview of the differences between living and nonliving things. Students will be asked to compare and contrast living and nonliving things and describe the characteristics of
In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and renewable/non renewable
Featured Lesson Plans
Check out these notable lesson plans.

Students will gain knowledge about Arizona's geography, culture, and history through the book "Santa is Coming to Arizona." They will develop basic programming and problem-solving skills by

Penny Pendulums
This is a simple and effective lesson that explores the science behind pendulums. Students make a basic pendulum to explore the variables of mass and string length and compare results to their

This unit has lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon through hands-on investigations. Students will