Grades:
6th Grade
This lesson starts by discussing/learning what is matter, the states of matter, and the properties of matter. It continues with what is mass and how to measure it. Two labs follow: density of solids
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students will explore how speed is calculated, what inertia is and apply it to Newton’s Laws of Motion. They use the engineering design process to construct race cars out of
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
7th Grade
In this interactive lesson, students take three days to create a maze using Gravitrax kits and pieces. Students then use their maze to create a model and explain where they see Newton's Laws of Motion
Grades:
5th Grade
Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Students learn how to identify the 3 axes an aircraft uses while in flight in this lesson. They learn key vocabulary and construct a model airplane to develop further understanding of flight!
Grades:
6th Grade
Students will explore energy, electricity, and engineering in this hands-on lesson using the Kidwind kit to create a wind turbine.
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will show how heat transfers into an egg during the hard-boiling process, and additionally, different methods of how heat can transfer out of an egg during the cooling process
Grades:
Kindergarten, 1st Grade
Use the Engineering Design Process to solve Peter's problem! Students will use recycled materials to create their own chair for Peter. After introducing the Engineering Design Process, students will
Grades:
6th Grade, 7th Grade
Students will learn basic concepts of physics, including velocity, motion, and vector. S tudents will develop and use a model to predict how forces act on objects at a distance. Finally students will
Grades:
5th Grade
In this lesson students will explore engineering skills in the construction of hot air balloons. They will test their creations to see if they will fly/float and make adjustments if needed.
Grades:
7th Grade
This is Task 4 (Lesson 4) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room." Students will construct a marshmallow device to propel marshmallows at force and collect
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students design a safety device (car/seatbelt) that can keep an egg (passenger) safe during a collision. The goal is to protect the egg from cracking during a roll down a ramp
Grades:
5th Grade, 6th Grade
This is an introductory lesson designed for a robotics after-school session involving materials and equipment from VEX robotics and coding. Students explore robotics, discuss the tasks robots can
Grades:
3rd Grade, 4th Grade
This hands-on lesson is based on the book, "If I Built a House". Students use recyclables to create a 'dream' house which is based on their likes and interests. Using the Engineering Design Process as
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
3rd Grade, 4th Grade, 5th Grade
Students will be learning and practicing the concepts of reflection and refraction through this engaging STEM activity.
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My Very Own Game Controller
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will design a working game controller using cardboard, conductive materials, and a Makey Makey. The product will coincide with students' prior knowledge of closed
Grades:
5th Grade
In this STEM lesson, 5th grade students will apply what they have learned about the affect gravity and friction have on an object’s mobility by engineering simple machines to change the ending of the
Grades:
5th Grade
This lesson focuses on kinetic and potential energy and features a rollback can. The can when complete can be rolled away from the student and then returns back to where it started. The purpose is to
Grades:
6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students will examine the surface of the Moon to consider hazardous conditions that NASA may find there. Then, they will investigate several hazards (dust, boulders, and
Grades:
3rd Grade
This lesson is the initial planning, sorting, and planting lesson to get Our Plot of Sunshine Curriculum started within a 3rd grade classroom. Can be modified for other grades, but math within this
Grades:
6th Grade
This is the first lesson is a series of 2 for the egg drop challenge. Students will work in groups to design and test an egg drop capsule. Students will keep a budget and fill out a data and
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
2nd Grade
This lesson plan has three main objectives. The first is that students will be able to recreate a map of the canal with 3D structures along the way. The largest structure being Casa Grande, or the

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Makey Makey with The Bionic Kid
Grades:
4th Grade
Imagine how cool it would be to build a video game controller out of bananas! In this engineering design challenge, you will learn how to use everyday items and a Makey Makey kit to design a

Grades:
Kindergarten, 1st Grade, 2nd Grade
This lesson combines ELA (reading and discussing the story), engineering (design a balloon with materials given and attach the balloon to an EdBot), and technology (code an EdBot to run the parade