Students work together to measure the lengths and angles of a maze in order to create a scale drawing of it. They then use EdScratch to program their Edison robots to navigate the maze.
This engaging lesson is all about scale factor. Students will draw different items to scale. There is a Three Act Math, a DESMOS activity, and a Quizizz link to go along with the lesson!
Students will use evidence from an investigation to model and explain how thermal expansion of land and sea ice impact the sea level. They will quantify the impact of land ice melt and thermal
Students will collaborate to design a school map to include living and nonliving 3-dimensional objects. Students will use a Cubetto or Sphero device to navigate through a student created map
This lesson pairs STEM with the book - "Percy Jackson and the Olympians: The Lightning Thief". Students will discuss characters, their relationships to the Greek Gods, the importance of the Greek Gods
In this creative lesson, students engage in the Engineering Design Process and explore e-textiles by creating a light-up felt sugar skull.
In this high school lesson, students will get the opportunity to engage in scientific research, studying sustainability and fuel options, while creating models to represent their knowledge.
This is a four-day lesson where students work in groups to design a fixture using LEGO bricks that holds a marker in an upright position while attached to their Edison Robots. Students code the robot
In this creative lesson, students use research and observations to plan an ideal area for our school chickens. Students build the needed structures and work together to create the chickens' home.
In this geometry/coding lesson, students embark on an exciting journey with Elsa and Anna from Frozen using Code.org. The lesson introduces fundamental coding concepts through interactive puzzles and
Students learn about abstract art and engineering design techniques. They put them to use by creating a cardboard abstract likeness of themselves. They also use video to record their presentation and
Students will model series and parallel circuits in Tinkercad and transfer the design to a physical breadboard. At the end of the lesson, students must use the design process to design and build a
In this lesson, students will explore the concepts of gear ratios and proportions. They will construct a working gear system and observe how the ratio between gears affects their motion. They will use
This lesson is called shape sculpture and the students will fashion a sculpture out of celluclay. Initially the students will create a 2D drawing of a cake design (or cupcake or doughnut depending on
In this lesson students will learn about the Makey Makey. They will create conductive touch points, record voice in scratch, and connect Makey to create an interactive poster. This can be used for any
In this lesson students learn about the simple machine screw, specifically the Archimedes Screw, and engineer a device that can lift a marble.
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
Students will design and construct a prototype of a tiny house on wheels. They will use graph paper to draw out their ideal tiny house on wheels, ensuring the sizing of the rooms and ceilings are
Students will learn the history of rainsticks. They will engineer and design their rainstick. Students have to figure out how much rice, beans and corn goes inside to make the sound of rain. Finally
On day one, students will learn the history of the boomerang. Then on day two, the students will engineer and design their boomerang. Finally, the students will fly their boomerangs.
Students will build landing gear to successfully land a rover on Mars.
Students create a scale model representing earth's history in order to analyze how life has changed on earth over time.
Lesson explores compounds, mixtures and solutions, defining each and what distinguishes them from each other. Students complete a lab as an introduction, use a PowerPoint to refine their knowledge and
Math is All Around Us
Inspired by the picture book, "Count on Me," Kindergarten students will demonstrate the Engineering Design Process by collaboratively creating a model of a new toy for their playground, observing the
Featured Lesson Plans
Check out these notable lesson plans.

Design a Course with Friction

