In this hands-on lesson, students will utilize Beebots and the app iClips on the iPad to create a film about bees. Students will create their own storyboards and props and will analyze each other's
In this lesson, students will apply their knowledge from the prior day's lesson (Magnetic Marble Run Newton's Laws of Motion Day 1), to complete an Advanced Build of a Magnetic Marble Run. This lesson
Within this lesson, students will present their master-planned community to a test audience and potential clients. Focus is on presenting to the client rather than reading information off the slide
Empower with solar, motors & wireless! Unravel renewable energy, motor tech & wireless applications in an engaging STEM journey.
Unleash creativity with drones and coding! Explore the exciting world of block coding and its application in drone technology.
This is part 2 of a unit. The other lessons are linked within each lesson. During this lesson, students will be encouraged to collaborate and imagine different solutions in order to connect the sides
In this engaging lesson, students will design and build a Mars Resource Transport (basically a wagon) on wheels and axles. They have to meet build criteria based on volume and a budget for resources
This hands-on lesson allows students to engage in the engineering design process by building a new vision technology with applications of convex and concave lenses. This is the 3rd lesson in a series
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Animal Adaptations: Lesson 6
This is lesson 6 of the Life Science Unit. Students engage in various learning opportunities. #1 Objective: I can count and graph camouflage animals. #2 Objective: I can camouflage a butterfly. #3
Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds
Animal Classification: Lesson 2
This is lesson 2 of the Life Science Unit. Students learn about animal classifications. Links to all lessons and optional fiction read-alouds, picture sorts, STEM hands-on activities, journal prompts
Students will become a DESIGN TEAM. The team will be using the 4 C’s and the steps of the Design Process to produce an item for a chosen client. Students will focus on empathy to decide on components
In this lesson students use a picture book to look for cause and effect relationships between biotic and abiotic factors in an ecosystems using systems thinking strategies. Students create a
This lesson provides opportunity to our students to apply their knowledge in solving real world problems. The students will create a new design for a cereal box using math, art and design. They also
This lesson expands upon ASU's Ask a Biologist "Monster Manual" Activity to include CAD (Computer-Aided Design). Students learn about DNA and how we inherit traits through an analogy of decoding a
In this lesson, students apply what they learn about series and parallel circuits in building their concept of electrical power. They experiment and gather evidence through PHET Circuit Construction
This lesson is Part 2 of an engineering challenge. In Cooling Structure Challenge Part 2 students will use what they learned when they designed, built, and tested their prototype in Part 1. Often we
Students recreate a unique Operation board game with a circuit that lights with an LED and buzzes with a piezo. Students use the Engineering Design Process to plan and document their process. Students
What are we learning? We are learning about the history of the Mars Rover program and how scientists had to work together to solve problems and make sure the rover landed safely on the Red Planet. We
In this integrated STEM + Math lesson, students will learn about and then create blueprints. This lesson demonstrates how blueprints can be used as part of the process in solving real world challenges
Design Challenge: · Introduce the design challenge (25 mins total) You’re rushing to make your flight to Disney World when you trip and drop an important item into a storm drain. You only have items
This lesson integrates literature / ELA standards with Science& Engineering Practices and is designed for K-1. The lesson involves a read aloud of the story "The Little Wooden Robot and the Log
In this engaging lesson, students will learn about genetics and create their own characters in which they will find a mate and create an offspring. They will use traits and Punnett Squares to create
Featured Lesson Plans
Check out these notable lesson plans.

This outstanding multi-day lesson covers the anatomical design of the respiratory system. Students will work on a basic model project to simulate breathing action and the diaphragm. They will also

This is a fun and engaging lesson where students work individually, or with a partner, to build a treehouse. Creativity and collaboration among students in my 4th grade STEAM Club were evident in the

Up, Up and Away! Creating a Glider
Students will learn the principles of flight while also incorporating the Engineer Design Process as they construct gliders using pressed Styrofoam. In this hands-on lesson, students read a book about