Grades:
5th Grade
Students experience the process of creating a whole elevator-shaft design complete with a car and a pulley system. They will experience an integrated STEAM lesson with combined content from Science
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students become engineers and create a modified adaptive device after disassembling and assembling eyewear and creating a new adaptive device in this engaging lesson. This real-world problem-solving
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationship commonly known as Newton's 2nd Law for students in Grades 9-12. Students design an experiment
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is an introduction to a unit on the light and transverse waves. It can be utilized during a unit or at the beginning as an exploration. Students m easure the speed of light in a medium
Grades:
7th Grade
Students will design balloon rockets in order to solidify an understanding of Newton's Third Law of Motion . Students will develop an investigation question and then perform their investigation. For
Grades:
5th Grade
This hands-on lesson covers balanced and unbalanced forces. Students use the skills they have already been taught to apply them to a real-world situation involving rockets. You will need 500mL bottles
Grades:
5th Grade
In this creative lesson, students will create a simple machine to retrieve objects through a makeshift storm drain. There is a potential literacy integration and a focus on the engineering design
Grades:
5th Grade
In this STEM lesson, 5th grade students will apply what they have learned about the affect gravity and friction have on an object’s mobility by engineering simple machines to change the ending of the
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
6th Grade
Students will be thinking like engineers as they design their marble roller coasters using the principles of kinetic and potential energy.
Grades:
3rd Grade
This lesson is the initial planning, sorting, and planting lesson to get Our Plot of Sunshine Curriculum started within a 3rd grade classroom. Can be modified for other grades, but math within this
Grades:
3rd Grade
SUMMARY: This lesson challenges 3rd grade students to apply their knowledge of the physics of light by having them design, create, and test an obstacle course that their beam of light must navigate
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Edison Robot Challenges
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson students review the Edison robot and coding in Edscratch. They will then work together to solve math problems and then code the Edison robot to match their solution to the math
Grades:
3rd Grade
In this engaging lesson, students will create their own parade float using recyclable materials and code a parade route using Dash robots. Students will do this after hearing the story "Balloons over
Grades:
11th Grade, 12th Grade
This will be a 1 class period laboratory. It should take about 45-60 minutes. Students will be making a wet-mount slide of pollen that they collected or that was provided. They can look at prepared
Grades:
4th Grade
In this STEM Challenge, the student’s task is to build a car that is powered only by the force (push or pull) of a pair of magnets. Students experience push and pull first-hand as they construct their
Grades:
3rd Grade
Students will tend to their garden boxes and observe the plants that are starting to grow. Students will take measurements and start a graph on growth throughout the growing cycle of their garden
Grades:
8th Grade, 9th Grade
Make quadratics come alive with stomp rockets! This is a 3-4 hour learning experience where students will build and launch paper rockets, then use the data to create quadratic equations.
Grades:
6th Grade
This is the second part of the egg drop challenge. Students will improve on their original design and make a new design to test and analyze.
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students use LEGOs to create a working seismograph. Included are all the materials you will need, video links, a pre and post assessment and rubric. Students will enjoy this
Grades:
6th Grade, 7th Grade, 8th Grade
This hands-on science lesson will help students get a more accurate view of the solar system by making a scale model with play dough, balloons, rulers, and tape!
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My Very Own Game Controller
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will design a working game controller using cardboard, conductive materials, and a Makey Makey. The product will coincide with students' prior knowledge of closed
Grades:
3rd Grade, 4th Grade
This hands-on lesson is based on the book, "If I Built a House". Students use recyclables to create a 'dream' house which is based on their likes and interests. Using the Engineering Design Process as
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

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Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.