Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students become engineers and create a modified adaptive device after disassembling and assembling eyewear and creating a new adaptive device in this engaging lesson. This real-world problem-solving
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationship commonly known as Newton's 2nd Law for students in Grades 9-12. Students design an experiment
Grades:
5th Grade
In this engaging lesson, students work together to design a water filtration system to separate pollutants from water. This lesson takes about 120 minutes to complete. Various resources are included!
Grades:
5th Grade
Students experience the process of creating a whole elevator-shaft design complete with a car and a pulley system. They will experience an integrated STEAM lesson with combined content from Science
Grades:
5th Grade
This hands-on lesson covers balanced and unbalanced forces. Students use the skills they have already been taught to apply them to a real-world situation involving rockets. You will need 500mL bottles
Grades:
5th Grade
In this lesson students will explain all three of Newton’s laws of motions. Students will collaborate and communicate effectively with their peers to complete an engineering design challenge to design
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is an introduction to a unit on the light and transverse waves. It can be utilized during a unit or at the beginning as an exploration. Students m easure the speed of light in a medium
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Flying High: Airplane Design
Grades:
5th Grade
In this engaging lesson, students explore the forces of flight and use the Engineering Design Process to improve the flight times and distance traveled with a paper airplane. Resources are included
Grades:
6th Grade
In this lesson, students will collaborate to design and engineer a product to contain and clean up an oil spill while saving the affected wildlife. They will also accurately complete an itemized
Grades:
5th Grade
In this hands-on lesson, students code Edison robots to run races and play tug of war. They will run experiments, measure results, and graph the data. Videos and additional resources are included!
Grades:
6th Grade
To demonstrate their understanding of how energy is passed throughout an ecosystem and the symbiotic relationships of organisms within an ecosystem, students construct a food web marble run. This
Grades:
2nd Grade
In this engaging lesson, students discover what a volcano is and what causes it to erupt. There is a literacy integration, video resources, and other helpful information included.
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Grades:
4th Grade, 5th Grade
In this lesson, students will be creating and publishing a picture book describing the journey of a seed to becoming a plant. Students describe the journey of the seed through its own eyes by
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Not a Stick!
Grades:
Kindergarten
Students will participate in an engineering challenge or STEM activity that connects to a read aloud. They will be able to ask questions, make observations, and gather information about a situation
Grades:
4th Grade
Students are experimenting on their own to find out which materials would create the best water filter, after reading The Water Princess and discussing water scarcity. This engaging lesson combines
Grades:
8th Grade
Using rock salt, ice, juice, and thermometers, students will use their inquiry framework to investigate how slushies are made and see if they are able to replicate the results of a traditional slushy
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students design a safety device (car/seatbelt) that can keep an egg (passenger) safe during a collision. The goal is to protect the egg from cracking during a roll down a ramp
Grades:
2nd Grade
In this food-related lesson, students use the engineering design process to create solar ovens and cook s'mores. They engage in critical thinking as they construct their design and test out the oven
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this creative lesson, students explore states of matter as they fuse glass. During this process, students are actively engaged as they design an art piece, work on measurements, and collaborate
Grades:
6th Grade, 7th Grade, 8th Grade
Environmental Masters of Disaster Team (groups of 3-5 students) will choose an man-made environmental disaster, analyze its effects, then engineer a method or prototype to solve the problem.
Grades:
7th Grade
This is Task 4 (Lesson 4) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room." Students will construct a marshmallow device to propel marshmallows at force and collect
Grades:
5th Grade
After watching a video of the space station, students will design and build a model space station containing certain requirements. Students will use scale in order to create a blue print and then
Featured Lesson Plans
Check out these notable lesson plans.

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Math is All Around Us
Grades:
Kindergarten
Inspired by the picture book, "Count on Me," Kindergarten students will demonstrate the Engineering Design Process by collaboratively creating a model of a new toy for their playground, observing the

Grades:
5th Grade
In this four-day lesson, students will be assigned a specific pollinator. They will research the pollinator and the plants which it pollinates. Then, they will create a puppet and props to model the

Grades:
4th Grade
After completing a unit on weather, students will be challenged to research, design, construct and attach a snow plow to their Edison robot. Then they will create a scratch code that will navigate