In this hands-on lesson, students will meet Edison, the programmable robot, and program the machine to do several tasks on its own. One way to program Edison is to use barcodes and a program called
This is lesson 2 in a series of 4 lessons about the rainforest. In jigsaw groups, students create a food web about one of the 4 layers of the rainforest on a Google Slide or Prezi. Students go back to
Students utilize the Engineering Design Process to create a sailboat! Students must design and build a sailboat that will get them from one end of the channel where they are stranded to the other. It
This lesson has students build a half adder, a fundamental building block for digital computers. This is a hands-on lesson that includes resources.
Students use Google Earth Timelapse to observe changes to glaciers over time before completing an investigation on the effects of melting sea ice and land ice on global sea level rise. This
This STEM lesson focuses on technology and engineering. It was written for 6th through 8th grade, but it can be adjusted to fit other grades. It was made for groups of 3-4, it could be used for a
Students use Sphero Robots to create chariots that race in the classroom. Students utilize social studies, science, technology and engineering to complete this project. Links to resources are included
What will the transportation of the future look like? What types of engineering or technology will vehicles feature? These Physics lessons explore both established and alternative forms of
What will houses of the future look like? This Physics project-based lesson helps students explore what houses of the future might look like based on their geographical locations and climate. Students
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
This is a four-part lesson that will guide students in groups to create a trackless dark ride. A dark ride is a ride where engineers utilize characters, scenes, and music to tell a story to the rider
Students will create an Operation Style Game using the Makey Makey Kits and the coding program SCRATCH. Students will learn how to create circuits and use the Makey Makey Kits to complete circuits to
Students learn the history of rocketry, and the science behind rockets, and then design, build, and launch bottle rockets with compressed air and water.
This is a continuation of lessons 1, 2 and 3. Students will test their cars for distance and speed. Students will add weight to the car and test for distance and speed again to determine if their car
This is a continuation of lesson 1 and 2. Students will learn about kinetic vs. potential energy and apply that knowledge to their car designs.
This lesson is a continuation of lesson 1. Students will learn about Newton's Laws of motion and apply those concepts to their car designs.
Students will use a kid friendly online CAD modeling program to create a car design. Students will then carve their car using floral wet foam, wheels and axels to race in the derby.
The lesson objective to introduce students to the engineering process. Students will be able to implement basic engineering concepts and problem-solving skills using the Wonder Dash robot and LEGO
Students learn about passive solar energy and design and build a model of a passive solar house.
Use the Edison robots to tell a story from the perspective of an immigrant/emigrant moving through the US during the time period of 1700-to 1900 as it fits 5th grade Social Science Standards. Students
In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and renewable/non renewable
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