Grades:
5th Grade
Can a water fountain be solar powered? YES! In this engaging lesson, students will engineer a solar powered water fountain to show how energy transformed and transferred throughout their system. Each
Grades:
7th Grade
This lesson is about building and testing a Ferris Wheel and the history behind it. Students should be familiar with the concepts of forces, motion, and gravity before starting this project. They
Grades:
5th Grade
Students experience the process of creating a whole elevator-shaft design complete with a car and a pulley system. They will experience an integrated STEAM lesson with combined content from Science
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson plan includes activities for a full unit on Fission and Fusion, which are included in our state science standards. Students will create models of fusion and fission using a free online
Grades:
6th Grade
Students will be working cooperatively to explore wind energy and electricity by engineering wind turbine blades.
Grades:
5th Grade
Students will begin to construct their containers for their eggs. Students will work together to build their egg protector container using the materials they brought in and that were provided for them
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is an introduction to a unit on the light and transverse waves. It can be utilized during a unit or at the beginning as an exploration. Students m easure the speed of light in a medium
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Grades:
7th Grade
In this lesson students will discuss how contact forces cause energy to be transferred and objects to move. They will learn that sound waves involve contact forces. Students will consider how contact
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
This is the first lesson in a series of 4. Students gain an understanding of the forces that are acting upon a drone when it is flying. They will learn about how thrust, weight, lift and drag work
Grades:
4th Grade, 5th Grade
Students will be working with creating series and parallel circuits. Students will gain an understanding of the components used to create circuits and how circuits function in our everyday lives.
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students design a safety device (car/seatbelt) that can keep an egg (passenger) safe during a collision. The goal is to protect the egg from cracking during a roll down a ramp
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
Grades:
2nd Grade
In this engaging lesson, students research ramp usage as a class, identify the problem of Dash Dot vs stairs, design a ramp for a Dash Dot, and test the ramp while making connections to literature and
Grades:
6th Grade
Over 2 days (60 min or more each day), students create a catapult out of jumbo popsicle sticks, a water bottle cap and rubber bands. The challenge is for students to launch their snowball (cotton ball
Grades:
5th Grade
Students will view and create examples of energy transfer in this activity that explores chain reactions. Students will summarize their learning and draw a model of their results.
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationship commonly known as Newton's 2nd Law for students in Grades 9-12. Students design an experiment
Grades:
8th Grade
Explore scientific notation by traveling through the universe. Students will try to place objects in the universe in order from smallest to largest by using pictures, names and numbers in scientific
Grades:
5th Grade
This is part one of a design challenge where students are asked to brainstorm a device that allows energy to be transferred for as long as possible, similar to a Newton's Cradle. Students use the
Grades:
6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students explore and observe thermal shock by watching marbles bake and placed in ice water. Science and math concepts are covered in this unique lesson as well as visual arts
Grades:
5th Grade
In this hands-on lesson, students will work together to build a system where energy is transferred between objects for as long as possible (i.e. Newton’s Cradle). Students continue the work that began
Grades:
2nd Grade
In this food-related lesson, students use the engineering design process to create solar ovens and cook s'mores. They engage in critical thinking as they construct their design and test out the oven
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.