Students will build landing gear to successfully land a rover on Mars.
In this lesson, students explore the foundational concepts of electricity, delving into Ohm's Law and the principles of electric power. Through a series of engaging theoretical and practical exercises
Splash of Science
Students measure the temperature of water as it cools to learn about heat transfer and thermal properties while using line of best fit, linear regressions and/or quadratic regressions.
Students will solve mysteries using a digital scale, systems of equations, and their ingenuity! It enhances problem-solving skills and understanding of mathematical concepts.
This multi-day activity is designed for an introductory 4th grade STEM after school club. It can be easily modified for whole classes and for lower and upper grade levels. The activity has students
Using the Engineering Design Process, students will design and create a marble maze out of cardboard and cardstock, making sure to include all the required elements. They will then create an air
ArtBot is an innovative educational tool designed to introduce students to the fascinating world of electric and magnetic interactions through the medium of art. This unique robot is equipped with
Water Troughs on the Rez is a lesson plan to help students understand the mathematical perspective of everyday items around our homes on the reservation. Students are to share different types of water
Students will create flying helicopter models to change the movement and motion by changing different variables. Changing the movement of an object requires a net force to act upon it. This lesson
This lesson is designed for students to conduct research in teams to create the best catapult that can launch a mini dog bone the farthest. Students use the engineering design process to create their
In this engaging lesson, students will use cams to practice data collection and graphing skills. A variety of resources are built into this lesson including a slow reveal graph with directions, videos
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
This 45-minute lesson uses the book, "How to Catch an Elf", to lead into a cooperative engineering design lesson where students work in teams to build a humane trap to capture an elf.
In this lesson, students use the Kepler’s Laws PhET Simulation to collect data on the period and average radius of the planetary orbits. They graph and analyze that data to derive Kepler’s 3rd Law.
Students will be using simple equipment to demonstrate the 3 laws of motion. They will be incorporating technology, math, and the scientific method to demonstrate what they know.
Involving themes of biology, ecology, and conservation, this engineering lesson introduces students to the behavior of immersed bodies within the realm of fluid mechanics. Utilizing the phenomena of
This is a high-school level hands-on project that allows students to build their own working sundial, make predictions and assess their accuracy. This lesson ties in with the study of Kepler's Laws.
In this final lesson, students will use a life expectancy model to figure their likelihood of dying at a certain age They will use this answer to calculate their best life insurance policy, and
Students will orient to the varied rates of death that depend on age. They will learn how to check for conditions of valid sampling designs that let them use the Normal curve for modeling their sample
In this lesson two of four, students have to estimate and guess how much weight each of four factors has on a person's life expectancy, which often causes discomfort. They will ask you for direction
In this first of a four-part unit, students are introduced to the question under investigation: How much life insurance should I buy to cover myself when I am 45 years old? To answer this
In this engaging lesson, students explore the concept of position (Hayu') vs. time (nkez) graphs through a hands-on car motion (Buggy) activity. Using the Buggy on a marked track, students measure and
The Parachute design lesson involves students learning about the engineering design process, air resistance, and parachute principles before planning and constructing their own parachutes. Through
Launch into a fun activity! Students will be building a rocket, then blow into the straw inserted and watch how high their rocket flies. This fun activity can be done indoor or outdoor. Students can
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